You are viewing a potentially older version of this package. View all versions.
Garf-MissileTurrets-1.3.4 icon

MissileTurrets

Adds turrets that shoot missile to Lethal Company

Date uploaded a month ago
Version 1.3.4
Download link Garf-MissileTurrets-1.3.4.zip
Downloads 23798
Dependency string Garf-MissileTurrets-1.3.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.14.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.14.2

README

Missile Turrets

Adds missile turrets to Lethal Company.
They are like normal turrets but they shoot missiles.

Config Options

  • Max missile speed
  • Missile acceleration & turn rate
  • Explosion kill & damage range
  • Turret rotation range & rate
  • Turret charge up & reload time
  • Max & min number of turret spawns

Planned Features

  • Maybe configurable per-moon spawn rates

Issues & Suggestions

Please put any issues or suggestions on the github.
Also, feel free to contribute!

Credits

Development

  • Finnerex

Testing & Emotional Support

  • Swusan
  • X&R
  • Antonio

CHANGELOG

Changelog

1.3.4

  • Fixed an issue with bestiary & scanning

1.3.3

  • Updated to LC version 50

1.3.2

  • Added changelog

1.3.1

  • Changed spawn mechanics to have a higher chance of spawning fewer and a lower chance of spawning many

1.3.0

  • Made the movement speeds actually consistent
  • Fixed some issues with other parts

1.2.0

  • Added ability to disable the turrets

1.1.0

  • Added the laser light
  • Turret can now be scanned

1.0.3

  • Added a map dot
  • Cleaned up code
  • Honestly dont remember what I did for this one

1.0.2

  • Acceleration config option
  • Actually made a good readme

1.0.1

  • Code refactoring

1.0.0

  • Initial release