The Ever Red — a once sacred land lost to time.
Explore a custom moon with towering obelisks, featuring a familiar yet hauntingly altered experience. This moon stays true to the feel of vanilla Lethal Company while aiming to expand on its atmosphere and sense of exploration.
A new vanilla-style moon to explore

Subtle environmental and design twists

Keep your eyes open, dangers lurk in the mold spores

v1.0.0 :
- Testing phase
v1.0.1 :
- Added pictures to the Thunderstore page
- Added changelog
- Added Git repo added
v1.2.0 :
- Dust Clouds is now the primary weather type
- Optimised mold spores, so now loading in should be smoother and easier to navigate
- Outside enemy updates
v1.2.1 :
- Corrected images in readme file to populate correctly
v1.2.2 :
- Updated mod page wording
v1.3.0 :
UPDATES
- Complete terrain rebuild and overhaul
- Camera distance overridden - now mountains shouldn't faze in and out of view
- POI around the map have a chance to spawn loot
- Added more dangers around the map
- Volumetrics are thicker and more red
- Built a bridge to the fire escape
- More mold spores around the map
- Adjusted outside enemy spawns
- Danger level upgraded to B+
- Increased route price
- Updated mod page wording
BUG FIXES
- Fixed outside items despawning on moon change
- Added collisions to outside objects
- Fixed Navmesh - enemies now will no longer go under terrain
- Removed some AI spawn nodes
v1.3.1 :
UPDATES
- Optimised Nav Mesh
- Optimised Occulusion
- Added some terrain details
- Updated fire exit bridge
- Minefield now has an additional loot spawn but is more dangerous (loot is not guaranteed to spawn every time)
- Adjusted fog to now reach the bounds of the map and rise higher in elevation
- Added Bunker Spider to outside enemy spawns
- Added The Ever Red moon video to ship
BUG FIXES
- Fixed some mines not being correctly positioned
- Adjusted AI spawn points
- Increased daytime and outside enemy spawn count

Thanks for downloading!