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Decompiled source of MichaelBracken v1.0.5
MichaelBracken.dll
Decompiled 2 months agousing System; using System.Collections; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HEHE.Patch; using HarmonyLib; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MichaelBracken")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MichaelBracken")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("879d6f79-45d4-4f88-8ad2-dd273c46fb3b")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] public static class CoroutineHelper { private class CoroutineRunner : MonoBehaviour { } private static GameObject coroutineObject; public static void StartCoroutine(IEnumerator coroutine) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown if ((Object)(object)coroutineObject == (Object)null) { coroutineObject = new GameObject("CoroutineHelper"); Object.DontDestroyOnLoad((Object)(object)coroutineObject); } ((MonoBehaviour)coroutineObject.AddComponent<CoroutineRunner>()).StartCoroutine(coroutine); } } namespace HEHE { [BepInPlugin("Lecre.MichaelBrackenMod", "LC MichaelBrackenMod", "1.0.0")] public class HeheBase : BaseUnityPlugin { private const string modGUID = "Lecre.MichaelBrackenMod"; private const string modName = "LC MichaelBrackenMod"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Lecre.MichaelBrackenMod"); public static HeheBase instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)instance == (Object)null) { instance = this; } mls = Logger.CreateLogSource("Lecre.MichaelBrackenMod"); mls.LogInfo((object)"Lecre.MichaelBrackenMod is loading"); harmony.PatchAll(typeof(HeheBase)); harmony.PatchAll(typeof(HeheSound)); } } } namespace HEHE.Patch { [HarmonyPatch(typeof(FlowermanAI))] internal class HeheSound { public static FlowermanAI killingFlowerMan; private static AudioClip newSFX; private static ManualLogSource mls; [HarmonyPatch("Start")] [HarmonyPostfix] private static void prepareAudio() { mls = Logger.CreateLogSource("Lecre.MichaelBrackenMod"); mls.LogInfo((object)"Starting to upload audio"); if ((Object)(object)HeheBase.instance != (Object)null) { string location = ((BaseUnityPlugin)HeheBase.instance).Info.Location; string text = "MichaelBracken.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "HEHEsound.wav"; ((MonoBehaviour)HeheBase.instance).StartCoroutine(LoadAudio("file:///" + text3, delegate(AudioClip clip) { newSFX = clip; })); return; } mls.LogWarning((object)"Instance was readed like <null> retriying to load audio files"); string location2 = Assembly.GetExecutingAssembly().Location; string directoryName = Path.GetDirectoryName(location2); string text4 = Path.Combine(directoryName, "HEHEsound.wav"); mls.LogInfo((object)("(else) IS THE AUDIO FILE LOCATED HERE??: " + text4)); CoroutineHelper.StartCoroutine(LoadAudio("file:///" + text4, delegate(AudioClip sound) { newSFX = sound; })); } private static IEnumerator LoadAudio(string url, Action<AudioClip> callback) { UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(url, (AudioType)20); try { yield return www.SendWebRequest(); if ((int)www.result == 2) { mls.LogError((object)"Failed to load audio assets!"); yield break; } AudioClip clip = DownloadHandlerAudioClip.GetContent(www); if ((Object)(object)clip == (Object)null) { mls.LogError((object)"The audio clip is null after loading!"); yield break; } callback(clip); mls.LogInfo((object)"Audio inserted"); } finally { ((IDisposable)www)?.Dispose(); } } [HarmonyPatch("Update")] [HarmonyPostfix] private static void FlowerManAudioKillPatch(ref FlowermanAI __instance) { if (__instance.inKillAnimation && (Object)(object)killingFlowerMan == (Object)null) { float maxDistance = 100f; killingFlowerMan = __instance; AudioSource val = ((Component)__instance).gameObject.AddComponent<AudioSource>(); val.clip = newSFX; val.maxDistance = maxDistance; val.Play(); mls.LogInfo((object)"The Bracken got someone HEHE"); } if (!__instance.inKillAnimation && (Object)(object)__instance == (Object)(object)killingFlowerMan) { killingFlowerMan = null; } } } }