using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
private struct MonoScriptData
{
public byte[] FilePathsData;
public byte[] TypesData;
public int TotalTypes;
public int TotalFiles;
public bool IsEditorOnly;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static MonoScriptData Get()
{
MonoScriptData result = default(MonoScriptData);
result.FilePathsData = new byte[96]
{
0, 0, 0, 1, 0, 0, 0, 88, 92, 65,
115, 115, 101, 116, 115, 92, 76, 111, 111, 116,
66, 117, 103, 95, 84, 104, 105, 99, 99, 77,
111, 100, 101, 108, 83, 116, 97, 103, 105, 110,
103, 92, 112, 108, 117, 103, 105, 110, 115, 92,
76, 111, 111, 116, 66, 117, 103, 95, 84, 104,
105, 99, 99, 77, 111, 100, 101, 108, 92, 76,
111, 111, 116, 66, 117, 103, 95, 84, 104, 105,
99, 99, 77, 111, 100, 101, 108, 80, 108, 117,
103, 105, 110, 46, 99, 115
};
result.TypesData = new byte[73]
{
0, 0, 0, 0, 68, 72, 105, 100, 100, 101,
110, 76, 105, 110, 116, 46, 76, 101, 116, 104,
97, 108, 67, 111, 109, 112, 97, 110, 121, 46,
76, 111, 111, 116, 66, 117, 103, 95, 84, 104,
105, 99, 99, 77, 111, 100, 101, 108, 124, 76,
111, 111, 116, 66, 117, 103, 95, 84, 104, 105,
99, 99, 77, 111, 100, 101, 108, 80, 108, 117,
103, 105, 110
};
result.TotalFiles = 1;
result.TotalTypes = 1;
result.IsEditorOnly = false;
return result;
}
}
namespace HiddenLint.LethalCompany.LootBug_ThiccModel;
[BepInPlugin("hoarding_bug.thicc_model", "LootBug_ThiccModel", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class LootBug_ThiccModelPlugin : BaseUnityPlugin
{
public const string modGUID = "hoarding_bug.thicc_model";
public const string modName = "LootBug_ThiccModel";
public const string modVersion = "1.0.0";
private void Awake()
{
EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/HiddenLint_LootBug_ThiccModel_SkinAssets")).LoadAsset<HoarderBugSkin>("Assets/MODS/Bug/Bug.asset"));
}
}