# Changelog
## v1.0.0
### Added
- Host-only late join support.
- Allow joining after game start ("Game has already started").
- In-game config UI (F6).
- Configurable lobby joinability behavior.
- Safe UI input guard (does not trigger while typing).
### Design decisions
- No Steam join links.
- No client-side requirements.
- No forced mid-round world synchronization.
### Removed / intentionally not included
- Kill-on-join logic.
- Spectator-only mode.
- Steam lobby link generation.
- Netcode RPC overrides for level sync.
### Notes
- Mid-round join behavior follows vanilla limitations.
- Full synchronization occurs naturally after returning to orbit.