using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LateJoinAllInOne")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LateJoinAllInOne")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("75abf0df-7027-478f-b1e9-00480d84523b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HoppinHauler.LateJoinAllInOne;
internal static class Configs
{
internal static ConfigEntry<bool> Enabled;
internal static ConfigEntry<bool> AllowLateJoinAlways;
internal static ConfigEntry<bool> KeepLobbyJoinableAlways;
internal static ConfigEntry<Key> UiHotkey;
internal static void Bind(ConfigFile cfg)
{
Enabled = cfg.Bind<bool>("General", "Enabled", true, "Master switch. If false, mod does nothing.");
AllowLateJoinAlways = cfg.Bind<bool>("LateJoin", "AllowLateJoinAlways", true, "Allow joining even after 'Game has already started!' (host-only).");
KeepLobbyJoinableAlways = cfg.Bind<bool>("Lobby", "KeepLobbyJoinableAlways", true, "If true, keep lobby joinable whenever there is a free slot (even mid-round). If false, lobby joinable only in ship phase.");
UiHotkey = cfg.Bind<Key>("UI", "Hotkey", (Key)99, "Hotkey to toggle the in-game config window.");
}
}
internal static class Patches
{
[HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")]
private static class LeaveLobbyAtGameStart_Patch
{
[HarmonyPrefix]
private static bool Prefix()
{
if (!Configs.Enabled.Value)
{
return true;
}
return false;
}
}
[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
private static class ConnectionApproval_Patch
{
[HarmonyPostfix]
private static void Postfix(ref ConnectionApprovalRequest request, ref ConnectionApprovalResponse response)
{
if (IsHostSafe())
{
NetworkManager singleton = NetworkManager.Singleton;
if ((!((Object)(object)singleton != (Object)null) || request.ClientNetworkId != singleton.LocalClientId) && !response.Approved && Configs.AllowLateJoinAlways.Value && string.Equals(response.Reason, "Game has already started!", StringComparison.Ordinal))
{
response.Reason = "";
response.Approved = true;
}
}
}
}
[HarmonyPatch(typeof(QuickMenuManager), "DisableInviteFriendsButton")]
private static class DisableInviteFriendsButton_Patch
{
[HarmonyPrefix]
private static bool Prefix()
{
if (!Configs.Enabled.Value)
{
return true;
}
return false;
}
}
[HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")]
private static class InviteFriendsButton_Patch
{
[HarmonyPrefix]
private static bool Prefix()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
if (!Configs.Enabled.Value)
{
return true;
}
try
{
GameNetworkManager instance = GameNetworkManager.Instance;
if ((Object)instance == (Object)null)
{
return false;
}
if (!IsHostSafe())
{
return false;
}
if (instance.disableSteam)
{
return false;
}
RefreshLobbyJoinable();
instance.InviteFriendsUI();
}
catch
{
}
return false;
}
}
[HarmonyPatch(typeof(StartOfRound), "StartGame")]
private static class StartGame_Patch
{
[HarmonyPostfix]
private static void Postfix()
{
if (IsHostSafe())
{
RefreshLobbyJoinable();
LateJoinAllInOneUI.Ensure();
}
}
}
[HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")]
private static class SetShipReadyToLand_Patch
{
[HarmonyPostfix]
private static void Postfix()
{
if (IsHostSafe())
{
RefreshLobbyJoinable();
}
}
}
[HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")]
private static class OnPlayerDC_Patch
{
[HarmonyPostfix]
private static void Postfix()
{
if (IsHostSafe())
{
RefreshLobbyJoinable();
}
}
}
[HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")]
private static class OnPlayerConnectedClientRpc_Patch
{
[HarmonyPostfix]
private static void Postfix()
{
if (IsHostSafe())
{
RefreshLobbyJoinable();
}
}
}
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
private static class GameNetworkManagerStart_Patch
{
[HarmonyPostfix]
private static void Postfix()
{
try
{
LateJoinAllInOneUI.Ensure();
}
catch
{
}
}
}
internal static bool IsHostSafe()
{
try
{
if (!Configs.Enabled.Value)
{
return false;
}
NetworkManager singleton = NetworkManager.Singleton;
if ((Object)(object)singleton == (Object)null)
{
return false;
}
return singleton.IsHost;
}
catch
{
}
return false;
}
internal static void RefreshLobbyJoinable()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Expected O, but got Unknown
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Expected O, but got Unknown
if (!IsHostSafe())
{
return;
}
GameNetworkManager instance = GameNetworkManager.Instance;
if ((Object)instance == (Object)null)
{
return;
}
StartOfRound instance2 = StartOfRound.Instance;
if ((Object)instance2 == (Object)null)
{
return;
}
bool flag = instance2.allPlayerScripts != null && instance2.connectedPlayersAmount + 1 < instance2.allPlayerScripts.Length;
bool flag2 = false;
if (Configs.AllowLateJoinAlways.Value && flag)
{
flag2 = Configs.KeepLobbyJoinableAlways.Value || instance2.inShipPhase;
}
try
{
instance.SetLobbyJoinable(flag2);
}
catch
{
}
try
{
QuickMenuManager val = Object.FindObjectOfType<QuickMenuManager>();
if ((Object)val != (Object)null)
{
val.inviteFriendsTextAlpha.alpha = (flag2 ? 1f : 0.2f);
}
}
catch
{
}
}
}
[BepInPlugin("HoppinHauler.LateJoinAllInOne", "LateJoinAllInOne", "1.0.0")]
public sealed class LateJoinAllInOnePlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private Harmony _harmony;
private void Awake()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Configs.Bind(((BaseUnityPlugin)this).Config);
_harmony = new Harmony("HoppinHauler.LateJoinAllInOne");
_harmony.PatchAll(typeof(LateJoinAllInOnePlugin).Assembly);
Log.LogInfo((object)"[LateJoinAllInOne] Loaded.");
}
private void OnDestroy()
{
try
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
catch
{
}
}
}
internal static class MyPluginInfo
{
internal const string PLUGIN_GUID = "HoppinHauler.LateJoinAllInOne";
internal const string PLUGIN_NAME = "LateJoinAllInOne";
internal const string PLUGIN_VERSION = "1.0.0";
}
internal sealed class LateJoinAllInOneUI : MonoBehaviour
{
private static LateJoinAllInOneUI _instance;
private static bool _visible;
private Rect _windowRect = new Rect(980f, 20f, 360f, 220f);
private string _status = "";
internal static void Ensure()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
if (!((Object)_instance != (Object)null))
{
GameObject val = new GameObject("LateJoinAllInOne_UI");
Object.DontDestroyOnLoad((Object)(object)val);
_instance = val.AddComponent<LateJoinAllInOneUI>();
}
}
private void Update()
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
try
{
if (!Configs.Enabled.Value || IsTypingInInputField())
{
return;
}
Keyboard current = Keyboard.current;
if (current == null)
{
return;
}
Key value = Configs.UiHotkey.Value;
if (IsKeyPressedThisFrame(current, value))
{
_visible = !_visible;
if (_visible)
{
_status = "";
}
}
}
catch
{
}
}
private void OnGUI()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
if (_visible)
{
_windowRect = GUILayout.Window(128773, _windowRect, new WindowFunction(DrawWindow), "LateJoinAllInOne", Array.Empty<GUILayoutOption>());
}
}
private void DrawWindow(int windowId)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.Label("Host-only behavior. If you're not host, nothing should happen.", Array.Empty<GUILayoutOption>());
bool flag = GUILayout.Toggle(Configs.Enabled.Value, "Enabled", Array.Empty<GUILayoutOption>());
if (flag != Configs.Enabled.Value)
{
Configs.Enabled.Value = flag;
_status = "Saved.";
}
bool flag2 = GUILayout.Toggle(Configs.AllowLateJoinAlways.Value, "Allow late join (always)", Array.Empty<GUILayoutOption>());
if (flag2 != Configs.AllowLateJoinAlways.Value)
{
Configs.AllowLateJoinAlways.Value = flag2;
_status = "Saved.";
}
bool flag3 = GUILayout.Toggle(Configs.KeepLobbyJoinableAlways.Value, "Keep lobby joinable always (if slots)", Array.Empty<GUILayoutOption>());
if (flag3 != Configs.KeepLobbyJoinableAlways.Value)
{
Configs.KeepLobbyJoinableAlways.Value = flag3;
_status = "Saved.";
}
GUILayout.Space(8f);
if (GUILayout.Button("Apply / Refresh lobby joinable", Array.Empty<GUILayoutOption>()))
{
try
{
Patches.RefreshLobbyJoinable();
_status = "Refreshed.";
}
catch (Exception ex)
{
_status = "Refresh failed: " + ex.GetType().Name;
}
}
GUILayout.Space(8f);
if (!string.IsNullOrEmpty(_status))
{
GUILayout.Label(_status, Array.Empty<GUILayoutOption>());
}
GUI.DragWindow();
GUILayout.EndVertical();
}
private static bool IsTypingInInputField()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
try
{
EventSystem current = EventSystem.current;
if ((Object)(object)current == (Object)null)
{
return false;
}
GameObject currentSelectedGameObject = current.currentSelectedGameObject;
if ((Object)currentSelectedGameObject == (Object)null)
{
return false;
}
if ((Object)(object)currentSelectedGameObject.GetComponent<TMP_InputField>() != (Object)null)
{
return true;
}
if ((Object)(object)currentSelectedGameObject.GetComponent<InputField>() != (Object)null)
{
return true;
}
}
catch
{
}
return false;
}
private static bool IsKeyPressedThisFrame(Keyboard kb, Key key)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
try
{
KeyControl val = kb[key];
return val != null && ((ButtonControl)val).wasPressedThisFrame;
}
catch
{
}
return false;
}
}