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InnohvaCorp-RandomMoons-1.3.1 icon

RandomMoons

Travel to random moons, and actually more

Date uploaded a month ago
Version 1.3.1
Download link InnohvaCorp-RandomMoons-1.3.1.zip
Downloads 1389
Dependency string InnohvaCorp-RandomMoons-1.3.1

This mod requires the following mods to function

LethalAPI-LethalAPI_Terminal-1.0.1 icon
LethalAPI-LethalAPI_Terminal

A fully fledged modding API for everything to do with the on-ship Terminal. Including custom commands, interactions, terminal overhauls, conditional command overrides, and more.

Preferred version: 1.0.1
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Owen3H-CSync-3.0.1 icon
Owen3H-CSync

Configuration file syncing library for BepInEx.

Preferred version: 3.0.1

README

RandomMoons

Presentation

RandomMoons let you travel to a random moon for free ! You can travel once per day by typing "explore" in the terminal. The weather of the moon depends of the weather of the moon in the moon catalogue, found by typing "moons" in the terminal.

Have fun :)

Original mod by Innohvateur This mod is now updated and improved buy Dust, with Innohvateur approval (And help sometime, thank you for that pal)

Settings

CONFIG SETTING SHOULD NOW BE WORKING !

You can modify several settings, using LethalConfig, LethalSettings or the Config Manager included in r2mm :

  • AutoStart : If true, start the level immediatly after travelling to a random moon
  • AutoExplore : If true, travel to a random moon upon leaving a moon
  • RegisterTravels : Prevent you to randomly travel to the same moon multiple time during the same quota
  • RestrictedCommandUsage : If true, the explore command can only be executed once per day
  • MoonSelection : Has three values, ALL, MODDED and VANILLA, that changes the moon selection used to choose a random destination

(Note : If the selection is set to MODDED while there are no modded moons, it will revert back to ALL upon opening the terminal)

Configuration Syncing

Upon joining a multiplayer game, your configuragtion will be synced with the host's. This is done to prevent weird behavior of the mod when multiple people use the explore command, and for ease of use.

HOW TO USE IT

The host needs to set his config BEFORE launching Lethal Compagny (Either Via R2 or via modifying the config file directly.) Alternativly, the host can also change his config via lethal config BEFORE hosting the game. THIS HAS NOT BEEN TESTED, SO IT MAY BE BUGGED. PLEASE LET US KNOW IF YOU HAVE ISSUE WITH LETHAL CONFIG.

Once this is done, you can now play as usual. Sadly, if you want to modify the config Midway trough a game, you will have to quit out of it for the host to modify his config and the re-host. Sorry about that.

Debug Mode

A version of the mods with cheat settings such as speedhack, godmod, night vision, infinite credits and others has been published on github, in the devmode-release branch.

Please note, that there aren't and will not be a compiled file of this version, which I use for testing. You can still download it and compile it yourself if you want to (the references are indicated in the readme)

This version is very likely to have bugs regarding the features it adds, and those bugs won't be taken in priority, or won't be fixed at all. It might as well not be up-to-date.

Feedback and Suggestions

All of your feedback and/or suggestions are welcome. Feel free to open an issue on the githbug (https://github.com/InnohVateur/RandomMoons) to report bugs or suggest improvement / new features for the mod. Or you can contact me via discord (@dust0866) for any other feedback or questions.

Experiencing bugs ? (believe me, there are)

It's my first plugin so sorry I guess... Please report the issues you encounter on the github repository for the mod, thanks !

The Plan :

I will now work on add two features to the mod that were suggested on the GitHub. If you want to know more about those, feel free to go check them out, and why not add your ideas to the pile !