MeijnekenMonster
ModPack with only monsters for the bigger modpack MeijnekenMod. This is not the main modpack, MeijnekenMod is.Required mods (37)
This package requires the following packages to work.Gives (almost) every vanilla entity in Lethal Company more unique/referential skins to spawn as for variety.
Version:1.10.1
My first project and enemy for Lethal Company! This is an attempt to create an enemy that roams the map taunting you.
Version:0.6.1
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.12.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Version:1.4.11
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Version:1.1.5
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Adds a new Entity The Vile Vending Machine and new Scrap The Company Cola.
Version:1.1.2
