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3RdPersonCoeeEX
3-letter summary: 3rd person. Toggle, wheel, or disable the local camera in Lethal Company.
By Kov_it
| Last updated | 14 hours ago |
| Total downloads | 6 |
| Total rating | 0 |
| Categories | Client-side Tweaks & Quality Of Life AI Generated |
| Dependency string | Kov_it-3RdPersonCoeeEX-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
3RdPersonCoeeEX
A client-side third-person camera mod for Lethal Company.
3-letter summary: 3rd person.
Features
- Adds a dedicated
SWITCH CAMERApanel directly to Lethal Company's in-game settings screen. - Uses a separate third-person camera instead of moving the vanilla first-person camera.
- Keeps the original first-person camera clean and restores it when returning to first person.
- Supports two camera control styles plus an off mode.
- Includes runtime camera height and distance adjustment while in third person.
- Works as a client-side mod. Other players do not need to install it.
Camera Modes
Camera switching method can be changed from the in-game settings panel.
Toggle: pressF5to cycle between first person, third person behind, and third person front, similar to Minecraft's camera toggle.Wheel: scroll the mouse wheel to move from first person into third person and adjust camera distance, similar to Roblox-style zoom.Off: disables 3RdPersonCoeeEX and returns to the vanilla first-person camera.
Controls
F5: cycle camera views inTogglemode.Mouse Wheel: adjust camera distance inWheelmode.Alt + Up/Down: adjust camera height while in third person.Alt + W/S: adjust camera height while in third person.Alt + Left/Right: adjust distance from the player while in third person.Alt + Mouse Wheel: fine-adjust distance inWheelmode.
When using Alt + W/S, the mod temporarily suppresses only forward/back movement while the camera height adjustment is active, then immediately returns control to the vanilla movement system.
Settings
The in-game SWITCH CAMERA panel includes:
Camera switching method:Toggle,Wheel, orOff.Preserve height / distance: keeps your adjusted camera height and distance after returning to first person.
If preserve is off, camera height and distance adjustments reset when you return to first person.
Multiplayer
3RdPersonCoeeEX is intended to be client-side.
It only changes the local camera and local settings UI. It does not send network messages, change lobby state, or require other players to install the mod.
Installation
Thunderstore / r2modman
Install the package through Thunderstore or r2modman.
Manual
Install BepInEx for Lethal Company, then place:
3RdPersonCoeeEX.dll
in:
BepInEx/plugins
Build
Requirements:
- .NET SDK
- BepInEx NuGet feed access
Build:
dotnet build -c Release
The DLL is generated at:
bin/Release/netstandard2.1/3RdPersonCoeeEX.dll
Local Rebuild Package
To rebuild the DLL and recreate the Thunderstore zip:
.\rebuild-local.bat
To rebuild and copy the DLL directly into a Thunderstore/r2modman profile:
.\rebuild-local.bat "C:\Path\To\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\ProfileName"
This creates:
dist/3RdPersonCoeeEX-1.0.0.zip
and, when a profile path is provided, copies the DLL into:
BepInEx/plugins
Notes
- The mod targets Lethal Company v81-era input handling through Unity's new Input System.
- The third-person view is implemented with a spawned camera so the vanilla first-person camera and helmet overlay are not dragged around.
- If another mod heavily rewrites player camera behavior, compatibility may vary.
License
MIT License. See LICENSE for details.