Lethal Company
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Details

Latest version
1.0.2
Last Updated
First Uploaded
Downloads
321
Likes
0
Size
59KB
Dependants

Required mods (61)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
A mod to allow players to join after the game starts.
Version:1.0.18
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.10
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
V62 Compatible! Makes the Item Dropship arrive and leave faster. Any items bought while delivering but before fully landed will be added to the dropship. All settings are now configurable.
Version:1.3.1
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Version:2.0.8
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Version:2.0.38
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Version:2.0.6
A simple mod that adds a soundboard item
Version:1.1.2
Adds repercussions for removing the apparatus. Including: damage every hour, and screen blur
Version:1.2.2
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
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