SnowPlaygrounds
Add a snowy touch to your gameplay
Last updated | 2 hours ago |
Total downloads | 18 |
Total rating | 2 |
Categories | Mods Items Hazards |
Dependency string | Lega-SnowPlaygrounds-1.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
Snow Playgrounds
This mod is a mix of inspirations I had or received, some of which came from the 'Snowballs' thread created by Sniker
For now, none of the features can be limited to specific maps (such as snowy ones). This might be a future improvement if I find the motivation to add it
Snow pile
Snow piles are a new hazard that can spawn indoors or outdoors (configurable) They allow players to collect snowballs (5 per stack by default - configurable)
Snowball
Snowballs are a new item that can be thrown
- When they hit the ground, a mark may appear (allowing players to leave hints for others)
- If the player drops a snowball while standing, it can also leave a mark on the ground
- If a snowball hits another player, they are pushed back (configurable force) and their camera becomes slightly obstructed
- If a snowball hits an enemy, the enemy is slowed down (configurable duration and slowdown multiplier)
Snowman
The snowman is a new hazard that can spawn indoors or outdoors (configurable)
- Snowmen can also be build using snowballs:
- While crouching, drop a snowball to create a small snowman
- This small snowman can grow to its maximum size. To make it grow, feed it additional snowballs; by default, it takes 20 snowballs including those used to build it (configurable)
- Players can hide inside a fully grown snowman:
- To exit, use the item secondary interaction key, which will cause the snowman to explode
- If the player is being chased by an enemy and hides in a snowman, the enemy will continue advancing toward the snowman
- If an enemy collides with the snowman while a player is hiding inside, the snowman explodes, slowing the enemy for a few seconds, giving the player time to escape
- If the player hasn’t been spotted by any enemies and hides in a snowman, they remain invisible to the enemies
More informations
For any feedback/suggestions or questions, you can reach me on the 'Lethal Company Modding' Discord server (https://discord.gg/hpzNRhKE) under the same name (username lega2039) or the SnowPlaygrounds thread. DMs are welcome.
Attributions
Snow pile
"snow pile "1"" (https://skfb.ly/oSwYy) by vicente betoret ferrero is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Snowman
Snowman (https://assetstore.unity.com/packages/3d/props/free-snowman-105123) by ANGRY MESH is licensed under Standard Unity Asset Store EULA