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SnowPlaygrounds
Add a snowy touch to your gameplay
CHANGELOG
CHANGELOG
Version 1.1.7
- Remove the weight on snowballs
Version 1.1.6
- Changed the default speed reduction on the ice zone (-0.75 -> -0.6)
- Added a configuration option for the speed reduction value for players on the ice zone
- Added a configuration option for the speed increase value for enemies on the ice zone
Version 1.1.5
- Fixed a mix of uses of min/max config variables for spawning two hazards
Version 1.1.4
- Updated for LegaFusionCore v1.0.7
- Added a new hazard: Ice Zone
- Added a configuration option allowing Frostbite to be defeated with regular attacks
- Split the addon into two (random drop from Frostbite)
- Adjusted projectile collisions
- Various code rewrites
Version 1.1.3
- Updated to v73
- Snow piles now have a limited number of stacks (20 by default)
- Each time snow is taken from a pile, it shrinks until it disappears
- Added a display showing the number of snowballs the player is currently holding
- Players can now hit a snowman, causing it to turn into a snow pile
- Defeating Frostbite the classic way will now spawn a snow pile
- Added a new item: the Snowgun
- Frostbite can now also be defeated by reflecting its own snowball (using a shovel), which will spawn a Snowgun with its addon Glacial Decoy
Version 1.1.2
- Improved the visual of the snow shader
- Fixed an incompatibility with ButteryFixes that made the snowball invisible for the host
- Fixed the list of moons where Hazards can spawn, which wasn’t properly applied
- Added a config option to allow Hazards to spawn on a moon based on specified weather conditions (includes some from LethalElements by default)
Version 1.1.1
- Game version update
Version 1.1.0
- Fixed an audio bug where the snowball sound became distorted after switching the item multiple times in the inventory
- Added a bestiary entry for Frostbite
Version 1.0.9
- Fixed an error that occurred when the player was killed while holding snowballs
- Split the 'Snowball speed' config into 'Snowball speed inside' and 'Snowball speed outside' to better adjust Frostbite's difficulty depending on its spawn area
- Tweaked some default values
Version 1.0.8
- Fixed an error displayed by PathfindingLagFix
- Added 'Eat the player?' config to choose whether or not the player should be killed without leaving a body on collision with Frostbite
- Added 'Damage' config to choose how much damage Frostbite does on collision (only if 'Eat the player?' is set to false)
Version 1.0.7
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Game version update
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Added a new enemy: Frostbite – beware, possible jumpscare! It's possible to disable the jumpscare sound in the config file
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Modified some default values
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Added Fake Snowmen (see README for more details)
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Added an exclusion list for enemies that should not be affected by the frozen shader (the slowdown will still be applied)
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Added the ability to place a snowman inside the vehicle
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Fixed an issue where the snowman was not destroyed if a player finished the game inside it
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When a snowman is created by a player, it now faces the same direction as the player
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Added a cooldown (and a config option to adjust it) for snowball throwing
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Added random shuffling of spawn point lists before distributing map objects (this should improve their distribution)
Version 1.0.6
- Fixed an incompatibility with multiple mods (Brutal Company Minus/Brutal Company Minus Extra and LethalElementsBeta)
- Reduced the size of the snowman
- Removed snow traces at the end of the game on the client side
Version 1.0.5
- Fixed a bug that made the player unkillable when someone forced them out of the snowman with a snowball
- Added configs to choose the levels where the hazards can spawn
Version 1.0.4
- Added compatibility with ShipInventory -> snowballs can no longer be stored
- Fixed a bug where more than one player enter the same snowman at the same time
- Fixed a bug that failed to destroy snowballs when a player entered a snowman
Version 1.0.3
- Removed snow traces at the end of the game
- Fixed a spelling mistake
Version 1.0.2
- Added the ability to destroy a snowman by throwing a snowball at it; now you can unmask your friends trying to hide
- Added HUD to the snowman's camera and a control tip to indicate the keybind for exiting
- Fixed a bug where the button to exit the snowman also ejected other players
- Fixed a bug that made snowmen spawned indoors by default unusable
Version 1.0.1
- Forgot to change the icon
Version 1.0.0
- Initial release