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StrangerThings
Introduces the Upside Down dimension and new enemies, bringing a new layer of tension to exploration and survival
CHANGELOG
CHANGELOG
Version 1.0.1
- Fixed a bug where the Demogorgon couldn't return to its portal while carrying a player if they weren't in the same zone (inside/outside)
- Fixed a bug where a corrupted player would remain in the Upside Down when the ship took off
- Fixed a beltbag bug that prevented items inside it from being transferred between dimensions
- Adjusted particles to make them look more natural (thanks to Zigzag)
- Added a spawn chance configuration per moon for Demogorgons (which controls portal spawning by moon)
- Replaced trees with dead trees in the same locations in the Upside Down
- Added a visual effect of bats circling above the ship in the Upside Down
- Added swarms of bats that players may encounter, which inflict fear effect on players who collide with them
- Antenna changes: infinite battery + 50% range increase
- Demogorgons changes: 20% reduction in dash speed + 0.5s delay between normal hits
- Corrupted portal changes:
- The corrupted player is no longer stuck in the Upside Down
- The corrupted portal is the one furthest away from the corrupted player
- As long as the player is corrupted, the only portal they can use is the one that is also corrupted
- A player outside the Upside Down can interact with the corrupted portal to remove its corruption and the player's corruption
- Added new scraps related to Stranger Things in the Upside Down
- Added compatibility with NameplateTweaks
- Added compatibility with ModelReplacement
- Added compatibility with LethalMin
- Added compatibility with Spectate Enemies
Version 1.0.0
- Initial release