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StrangerThings

Introduces the Upside Down dimension and new enemies, bringing a new layer of tension to exploration and survival

CHANGELOG

CHANGELOG

Version 1.0.1

  • Fixed a bug where the Demogorgon couldn't return to its portal while carrying a player if they weren't in the same zone (inside/outside)
  • Fixed a bug where a corrupted player would remain in the Upside Down when the ship took off
  • Fixed a beltbag bug that prevented items inside it from being transferred between dimensions
  • Adjusted particles to make them look more natural (thanks to Zigzag)
  • Added a spawn chance configuration per moon for Demogorgons (which controls portal spawning by moon)
  • Replaced trees with dead trees in the same locations in the Upside Down
  • Added a visual effect of bats circling above the ship in the Upside Down
  • Added swarms of bats that players may encounter, which inflict fear effect on players who collide with them
  • Antenna changes: infinite battery + 50% range increase
  • Demogorgons changes: 20% reduction in dash speed + 0.5s delay between normal hits
  • Corrupted portal changes:
    • The corrupted player is no longer stuck in the Upside Down
    • The corrupted portal is the one furthest away from the corrupted player
    • As long as the player is corrupted, the only portal they can use is the one that is also corrupted
    • A player outside the Upside Down can interact with the corrupted portal to remove its corruption and the player's corruption
  • Added new scraps related to Stranger Things in the Upside Down
  • Added compatibility with NameplateTweaks
  • Added compatibility with ModelReplacement
  • Added compatibility with LethalMin
  • Added compatibility with Spectate Enemies

Version 1.0.0

  • Initial release