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TrickOrTreat
New entity with the ability to curse anyone who crosses its path...
CHANGELOG
CHANGELOG
Version 2.0.3
- Updated for LegaFusionCore v1.0.9
Version 2.0.2
- The projectile can now be reflected with a shovel if timed correctly
Version 2.0.1
- Updated for LegaFusionCore v1.0.5
- Added compatibility with SellBodiesFixed
- Adjusted animations
- The projectile can now bounce off walls and floors before exploding (creating a smoke cloud that can curse players)
Version 2.0.0
- Updated to v73
- Rework of the enemy
Version 1.0.5
- Game version update
Version 1.0.4
- Fixed an error displayed by PathfindingLagFix
Version 1.0.3
- Game version update
- Cursed Scraps version update
- Adjusted some default values
- Modified Halloween Candy: it will now be picked up without being stored in the player's inventory, freeing up an inventory slot
- Removed the code that made the item stackable, players can now collect as many as they want during a game but candies will not carry over to the next game
- Added the ability to display an image indicating that the player has a candy, the image's position can be adjusted via the config file
- Updated Little Girl: added an interaction trigger to give her a candy
Version 1.0.2
- Modified HalloweenCandy to have a default value
- Fixed an NRE that occurred when the little girl was removed from possible spawns for a moon
Version 1.0.1
- Added a new setting to increase the Little Girl's spawn rate according to the number of Halloween Candies spawned
- Modification of some default values
- Modification of animation triggers to make Little Girl more fluid
Version 1.0.0
- Initial release