The projectile can now be reflected with a shovel if timed correctly
Version 2.0.1
Updated for LegaFusionCore v1.0.5
Added compatibility with SellBodiesFixed
Adjusted animations
The projectile can now bounce off walls and floors before exploding (creating a smoke cloud that can curse players)
Version 2.0.0
Updated to v73
Rework of the enemy
Version 1.0.5
Game version update
Version 1.0.4
Fixed an error displayed by PathfindingLagFix
Version 1.0.3
Game version update
Cursed Scraps version update
Adjusted some default values
Modified Halloween Candy: it will now be picked up without being stored in the player's inventory, freeing up an inventory slot
Removed the code that made the item stackable, players can now collect as many as they want during a game but candies will not carry over to the next game
Added the ability to display an image indicating that the player has a candy, the image's position can be adjusted via the config file
Updated Little Girl: added an interaction trigger to give her a candy
Version 1.0.2
Modified HalloweenCandy to have a default value
Fixed an NRE that occurred when the little girl was removed from possible spawns for a moon
Version 1.0.1
Added a new setting to increase the Little Girl's spawn rate according to the number of Halloween Candies spawned
Modification of some default values
Modification of animation triggers to make Little Girl more fluid