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BetterFallDamage

Makes fall damage more punishing by default. But also toggleable and more configurable.

Date uploaded 5 months ago
Version 1.1.1
Download link LokisHorseChild-BetterFallDamage-1.1.1.zip
Downloads 7249
Dependency string LokisHorseChild-BetterFallDamage-1.1.1

README

Better Fall Damage

Overhauls how fall damage is calculated.

The base game currently deals fall damage in tiers based on how long you have been falling.

Better Fall Damage calculates the damage by smoothly increasing the final damage as you fall. If the EnableWeightScaling setting is enabled then how much you are carrying will also dictate how quickly that damage value grows.

TODO

Increase compatibility with mods like LethalConfig so that settings aren't locked once you're in game and propagate from the server every orbit.

CHANGELOG

v1.1.1

This technically isn't an update. I've just made sure that the vanilla fall damage changes don't break this mod or vice versa.

v1.1.0

Clients now receive config information from the host when they join a lobby

  • This can be disabled with the new DisableServerSideConfig setting
  • DisableFallDamage has been moved from "Disable" to "General"

v1.0.4

Had to R the FM - https://harmony.pardeike.net/articles/patching-prefix.html#changing-the-result-and-skipping-the-original Turns out the game's original fall damage was still in place and running in tandem with mine so... The damage was doubled. Cut me some slack. This is my first mod

v1.0.3

Added "DisableFallDamage"

v1.0.2

Made some more reasonable defaults for the config

v1.0.1

Listen. The documentation didn't say to add the DLL to the zip

v1.0.0

Added the basics need to do some more rigorous testing