using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Clodhopper")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Custom shoes for Lethal Company")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+642a7d333fbcfc06a1ed45439d7f8a59881ebbd1")]
[assembly: AssemblyProduct("Clodhopper")]
[assembly: AssemblyTitle("Clodhopper")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Clodhopper
{
internal static class Patcher
{
public static void Init()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Expected O, but got Unknown
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Expected O, but got Unknown
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f8: Expected O, but got Unknown
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Expected O, but got Unknown
Harmony val = new Harmony("ShoePatcher");
MethodInfo methodInfo = AccessTools.Method(typeof(PlayerControllerB), "ConnectClientToPlayerObject", (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(Patcher), "AttachAllShoes", (Type[])null, (Type[])null);
MethodInfo methodInfo3 = AccessTools.Method(typeof(StartOfRound), "OnPlayerConnectedClientRpc", (Type[])null, (Type[])null);
val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
val.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
MethodInfo methodInfo4 = AccessTools.Method(typeof(Patcher), "SendCustomChatClientRPC", (Type[])null, (Type[])null);
MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null);
val.Patch((MethodBase)methodInfo5, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
MethodInfo methodInfo6 = AccessTools.Method(typeof(Patcher), "RequestShoesOnJoinServer", (Type[])null, (Type[])null);
MethodInfo methodInfo7 = AccessTools.Method(typeof(PlayerControllerB), "SpawnPlayerAnimation", (Type[])null, (Type[])null);
val.Patch((MethodBase)methodInfo7, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
MethodInfo methodInfo8 = AccessTools.Method(typeof(Patcher), "LoadPlugin", (Type[])null, (Type[])null);
MethodInfo methodInfo9 = AccessTools.Method(typeof(PreInitSceneScript), "Awake", (Type[])null, (Type[])null);
val.Patch((MethodBase)methodInfo9, new HarmonyMethod(methodInfo8), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
public static void AddShoes(Transform parentObj)
{
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Expected O, but got Unknown
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
ShoeSpawner shoeSpawner = ((Component)parentObj).gameObject.AddComponent<ShoeSpawner>();
shoeSpawner.shoesLeft = new List<GameObject>();
shoeSpawner.shoesRight = new List<GameObject>();
foreach (AssetBundle shoe in ShoeManager.Instance.shoes)
{
GameObject val = Object.Instantiate<GameObject>((GameObject)shoe.LoadAsset("ShoeObjectR"), ((Component)parentObj).transform.Find("thigh.R/shin.R/foot.R/heel.02.R"));
GameObject val2 = Object.Instantiate<GameObject>((GameObject)shoe.LoadAsset("ShoeObject"), ((Component)parentObj).transform.Find("thigh.L/shin.L/foot.L/heel.02.L"));
shoeSpawner.shoesRight.Add(val);
shoeSpawner.shoesLeft.Add(val2);
val.tag = "Untagged";
val.layer = 0;
val2.tag = "Untagged";
val2.layer = 0;
((Collider)val.GetComponent<BoxCollider>()).enabled = false;
((Collider)val2.GetComponent<BoxCollider>()).enabled = false;
val.SetActive(false);
val2.SetActive(false);
}
}
public static void AttachAllShoes()
{
foreach (PlayerControllerB otherClient in StartOfRound.Instance.OtherClients)
{
if (((Component)otherClient).transform.Find("ScavengerModel/metarig/spine/thigh.L/shin.L/foot.L/heel.02.L").childCount == 1)
{
AddShoes(((Component)otherClient).transform.Find("ScavengerModel/metarig/spine"));
}
}
if (((Component)StartOfRound.Instance.localPlayerController).transform.Find("ScavengerModel/metarig/spine/thigh.L/shin.L/foot.L/heel.02.L").childCount == 1)
{
AddShoes(((Component)StartOfRound.Instance.localPlayerController).transform.Find("ScavengerModel/metarig/spine"));
}
}
public static bool SendCustomChatClientRPC(string chatMessage, string nameOfUserWhoTyped)
{
if (chatMessage.StartsWith("Clodhopper Custom RPC Send Custom Message Shoe Type"))
{
string text = chatMessage.Split(new char[1] { ';' })[1];
ulong num = ulong.Parse(chatMessage.Split(new char[1] { ';' })[2]);
Transform val = null;
bool flag = false;
if (((NetworkBehaviour)StartOfRound.Instance.localPlayerController).NetworkObjectId == num)
{
val = ((Component)StartOfRound.Instance.localPlayerController).transform;
flag = true;
}
else
{
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val2 in allPlayerScripts)
{
if (((NetworkBehaviour)val2).NetworkObjectId == num)
{
val = ((Component)val2).transform;
break;
}
}
}
if (((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().enabledShoe == text || (flag && !((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().showShoes))
{
((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().enabledShoe = text;
return false;
}
foreach (GameObject item in ((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().shoesLeft)
{
if (item.GetComponent<ShoeObject>().shoeID == text)
{
item.SetActive(true);
}
else
{
item.SetActive(false);
}
}
foreach (GameObject item2 in ((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().shoesRight)
{
if (item2.GetComponent<ShoeObject>().shoeID == text)
{
item2.SetActive(true);
}
else
{
item2.SetActive(false);
}
}
((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().enabledShoe = text;
Plugin.Instance.SendLog("Message: " + chatMessage + " - User: " + num + " - Shoe ID: " + text);
return false;
}
if (chatMessage.StartsWith("Clodhopper Custom RPC Request Custom Message Shoe Type"))
{
if (ulong.Parse(chatMessage.Split(new char[1] { ';' })[1]) == ((NetworkBehaviour)StartOfRound.Instance.localPlayerController).NetworkObjectId)
{
return false;
}
SetShoesOnClientJoin();
return false;
}
return true;
}
public static void LoadPlugin()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if ((Object)(object)Plugin.Instance == (Object)null)
{
Object.Instantiate<GameObject>(new GameObject()).AddComponent<Plugin>().Init();
}
}
public static void RequestShoesOnJoinServer()
{
if (!Plugin.Instance.requestedShoes && !((NetworkBehaviour)StartOfRound.Instance).IsHost && !((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
Plugin.Instance.SendLog("Connected To Server - Requesting Shoes");
PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
HUDManager.Instance.AddTextToChatOnServer("Clodhopper Custom RPC Request Custom Message Shoe Type;" + ((NetworkBehaviour)localPlayerController).NetworkObjectId, -1);
Plugin.Instance.requestedShoes = true;
}
}
public static void SetShoesOnClientJoin()
{
Plugin.Instance.SendLog("Shoes Requested - Attempting To Send Shoe Message");
PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
string enabledShoe = ((Component)((Component)localPlayerController).transform.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().enabledShoe;
HUDManager.Instance.AddTextToChatOnServer("Clodhopper Custom RPC Send Custom Message Shoe Type;" + enabledShoe + ";" + ((NetworkBehaviour)localPlayerController).NetworkObjectId, -1);
}
}
[BepInPlugin("Clodhopper", "Clodhopper", "1.1.1")]
public class Plugin : BaseUnityPlugin
{
public static Plugin Instance;
private bool addedManager;
private bool addedToRack = true;
public bool requestedShoes;
private ConfigEntry<string> configToggleKey;
private ConfigEntry<string> configRemoveKey;
public static InputAction localShoeToggleAction;
public static InputAction removeShoeAction;
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Clodhopper is loaded!");
Patcher.Init();
}
public void Init()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
Object.DontDestroyOnLoad((Object)(object)this);
CheckConfig();
}
else
{
Object.Destroy((Object)(object)this);
}
}
public void Update()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Expected O, but got Unknown
Scene activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).name == "MainMenu")
{
if (!Instance.addedManager)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Creating Shoe Manager");
Object.Instantiate<GameObject>((GameObject)AssetBundle.LoadFromFile(Path.Combine(Paths.PluginPath, "Makarew-Clodhopper", "shoe.manager")).LoadAsset("ShoeManager"));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Shoe Manager Created");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading Shoes");
Instance.addedManager = true;
ShoeManager.Instance.LoadShoes();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Shoes Loaded");
}
if (Instance.addedToRack)
{
Instance.addedToRack = false;
Instance.requestedShoes = false;
if (localShoeToggleAction != null)
{
localShoeToggleAction.Disable();
}
if (removeShoeAction != null)
{
removeShoeAction.Disable();
}
}
}
activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).name == "SampleSceneRelay" && !Instance.addedToRack)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Adding Shoe Objects To Rack");
ShoeManager.Instance.AddShoesToRack();
Instance.addedToRack = true;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Shoes Added To Rack");
localShoeToggleAction.Enable();
removeShoeAction.Enable();
}
}
public void SendLog(string message)
{
((BaseUnityPlugin)this).Logger.LogMessage((object)message);
}
private void CheckConfig()
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Expected O, but got Unknown
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Expected O, but got Unknown
configToggleKey = ((BaseUnityPlugin)this).Config.Bind<string>("General", "PlayerViewToggle", "<Keyboard>/p", "The key used to toggle visibility of the local player's shoes.");
localShoeToggleAction = new InputAction("ShoeToggle", (InputActionType)0, configToggleKey.Value, "Press", (string)null, (string)null);
localShoeToggleAction.performed += ToggleEvent;
configRemoveKey = ((BaseUnityPlugin)this).Config.Bind<string>("General", "RemoveShoe", "<Keyboard>/o", "The key used to remove the local player's shoes.");
removeShoeAction = new InputAction("ShoeRemove", (InputActionType)0, configRemoveKey.Value, "Press", (string)null, (string)null);
removeShoeAction.performed += RemoveShoeEvent;
}
public static void ToggleEvent(CallbackContext context)
{
if (Instance.CheckIfCanUseHotkey())
{
((BaseUnityPlugin)Instance).Logger.LogMessage((object)"Toggling Local Player Shoe Visibility");
((Component)((Component)StartOfRound.Instance.localPlayerController).transform.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().ToggleLocalPlayerShoes();
}
}
public static void RemoveShoeEvent(CallbackContext context)
{
if (Instance.CheckIfCanUseHotkey())
{
HUDManager.Instance.AddTextToChatOnServer("Clodhopper Custom RPC Send Custom Message Shoe Type;Default;" + ((NetworkBehaviour)StartOfRound.Instance.localPlayerController).NetworkObjectId, -1);
}
}
public bool CheckIfCanUseHotkey()
{
PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
if (localPlayerController.inTerminalMenu || localPlayerController.isFreeCamera || localPlayerController.isPlayerDead || localPlayerController.isTypingChat || Object.FindObjectOfType<QuickMenuManager>().isMenuOpen)
{
return false;
}
return true;
}
}
public class ShoeManager : MonoBehaviour
{
public List<AssetBundle> shoes;
public static ShoeManager Instance { get; private set; }
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
Object.DontDestroyOnLoad((Object)(object)this);
}
}
public void LoadShoes()
{
string[] files = Directory.GetFiles(Path.Combine(Paths.PluginPath), "*.shoe", SearchOption.AllDirectories);
foreach (string text in files)
{
shoes.Add(AssetBundle.LoadFromFile(text));
}
}
public void AddShoesToRack()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < shoes.Count; i++)
{
GameObject obj = Object.Instantiate<GameObject>((GameObject)shoes[i].LoadAsset("ShoeObject"));
obj.GetComponent<ShoeObject>().SetupAsDisplay();
AutoParentToShip component = obj.GetComponent<AutoParentToShip>();
component.overrideOffset = true;
component.positionOffset = new Vector3(-2.45f + 0.3f * (float)i, 2.9f, -8.41f);
component.rotationOffset = new Vector3(-90f, 130f, 0f);
}
}
}
public class ShoeObject : MonoBehaviour
{
public string shoeID;
public void SetupAsDisplay()
{
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Expected O, but got Unknown
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Expected O, but got Unknown
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Expected O, but got Unknown
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Expected O, but got Unknown
((Component)this).gameObject.AddComponent<AutoParentToShip>();
InteractTrigger obj = ((Component)this).gameObject.AddComponent<InteractTrigger>();
obj.animationWaitTime = 2f;
obj.cooldownTime = 1f;
obj.disableTriggerMesh = true;
obj.holdInteraction = true;
obj.hoverTip = "Change Shoes: " + shoeID;
obj.interactable = true;
obj.interactCooldown = true;
obj.oneHandedItemAllowed = true;
obj.stopAnimationString = "SA_stopAnimation";
obj.timeToHold = 0.5f;
obj.holdingInteractEvent = new InteractEventFloat();
obj.onCancelAnimation = new InteractEvent();
obj.onInteract = new InteractEvent();
((UnityEvent<PlayerControllerB>)(object)obj.onInteract).AddListener((UnityAction<PlayerControllerB>)SwitchShoesToThis);
obj.onInteractEarly = new InteractEvent();
obj.onStopInteract = new InteractEvent();
obj.hoverIcon = ((Component)Object.FindObjectOfType<UnlockableSuit>()).gameObject.GetComponent<InteractTrigger>().hoverIcon;
}
public void SwitchShoesToThis(PlayerControllerB player = null)
{
if ((Object)(object)player == (Object)null)
{
player = GameNetworkManager.Instance.localPlayerController;
}
HUDManager.Instance.AddTextToChatOnServer("Clodhopper Custom RPC Send Custom Message Shoe Type;" + shoeID + ";" + ((NetworkBehaviour)player).NetworkObjectId, -1);
}
}
internal class ShoeSpawner : MonoBehaviour
{
public List<GameObject> shoesLeft;
public List<GameObject> shoesRight;
public string enabledShoe = "Default";
public bool showShoes = true;
public void ToggleLocalPlayerShoes()
{
if (showShoes)
{
foreach (GameObject item in shoesLeft)
{
item.SetActive(false);
}
foreach (GameObject item2 in shoesRight)
{
item2.SetActive(false);
}
showShoes = false;
return;
}
foreach (GameObject item3 in shoesLeft)
{
if (item3.GetComponent<ShoeObject>().shoeID == enabledShoe)
{
item3.SetActive(true);
}
else
{
item3.SetActive(false);
}
}
foreach (GameObject item4 in shoesRight)
{
if (item4.GetComponent<ShoeObject>().shoeID == enabledShoe)
{
item4.SetActive(true);
}
else
{
item4.SetActive(false);
}
}
showShoes = true;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Clodhopper";
public const string PLUGIN_NAME = "Clodhopper";
public const string PLUGIN_VERSION = "1.1.1";
}
}