Decompiled source of Clodhopper v1.1.1

Clodhopper.dll

Decompiled 10 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Clodhopper")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Custom shoes for Lethal Company")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+642a7d333fbcfc06a1ed45439d7f8a59881ebbd1")]
[assembly: AssemblyProduct("Clodhopper")]
[assembly: AssemblyTitle("Clodhopper")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Clodhopper
{
	internal static class Patcher
	{
		public static void Init()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Expected O, but got Unknown
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			Harmony val = new Harmony("ShoePatcher");
			MethodInfo methodInfo = AccessTools.Method(typeof(PlayerControllerB), "ConnectClientToPlayerObject", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(Patcher), "AttachAllShoes", (Type[])null, (Type[])null);
			MethodInfo methodInfo3 = AccessTools.Method(typeof(StartOfRound), "OnPlayerConnectedClientRpc", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo methodInfo4 = AccessTools.Method(typeof(Patcher), "SendCustomChatClientRPC", (Type[])null, (Type[])null);
			MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo5, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo methodInfo6 = AccessTools.Method(typeof(Patcher), "RequestShoesOnJoinServer", (Type[])null, (Type[])null);
			MethodInfo methodInfo7 = AccessTools.Method(typeof(PlayerControllerB), "SpawnPlayerAnimation", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo7, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo methodInfo8 = AccessTools.Method(typeof(Patcher), "LoadPlugin", (Type[])null, (Type[])null);
			MethodInfo methodInfo9 = AccessTools.Method(typeof(PreInitSceneScript), "Awake", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo9, new HarmonyMethod(methodInfo8), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void AddShoes(Transform parentObj)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Expected O, but got Unknown
			ShoeSpawner shoeSpawner = ((Component)parentObj).gameObject.AddComponent<ShoeSpawner>();
			shoeSpawner.shoesLeft = new List<GameObject>();
			shoeSpawner.shoesRight = new List<GameObject>();
			foreach (AssetBundle shoe in ShoeManager.Instance.shoes)
			{
				GameObject val = Object.Instantiate<GameObject>((GameObject)shoe.LoadAsset("ShoeObjectR"), ((Component)parentObj).transform.Find("thigh.R/shin.R/foot.R/heel.02.R"));
				GameObject val2 = Object.Instantiate<GameObject>((GameObject)shoe.LoadAsset("ShoeObject"), ((Component)parentObj).transform.Find("thigh.L/shin.L/foot.L/heel.02.L"));
				shoeSpawner.shoesRight.Add(val);
				shoeSpawner.shoesLeft.Add(val2);
				val.tag = "Untagged";
				val.layer = 0;
				val2.tag = "Untagged";
				val2.layer = 0;
				((Collider)val.GetComponent<BoxCollider>()).enabled = false;
				((Collider)val2.GetComponent<BoxCollider>()).enabled = false;
				val.SetActive(false);
				val2.SetActive(false);
			}
		}

		public static void AttachAllShoes()
		{
			foreach (PlayerControllerB otherClient in StartOfRound.Instance.OtherClients)
			{
				if (((Component)otherClient).transform.Find("ScavengerModel/metarig/spine/thigh.L/shin.L/foot.L/heel.02.L").childCount == 1)
				{
					AddShoes(((Component)otherClient).transform.Find("ScavengerModel/metarig/spine"));
				}
			}
			if (((Component)StartOfRound.Instance.localPlayerController).transform.Find("ScavengerModel/metarig/spine/thigh.L/shin.L/foot.L/heel.02.L").childCount == 1)
			{
				AddShoes(((Component)StartOfRound.Instance.localPlayerController).transform.Find("ScavengerModel/metarig/spine"));
			}
		}

		public static bool SendCustomChatClientRPC(string chatMessage, string nameOfUserWhoTyped)
		{
			if (chatMessage.StartsWith("Clodhopper Custom RPC Send Custom Message Shoe Type"))
			{
				string text = chatMessage.Split(new char[1] { ';' })[1];
				ulong num = ulong.Parse(chatMessage.Split(new char[1] { ';' })[2]);
				Transform val = null;
				bool flag = false;
				if (((NetworkBehaviour)StartOfRound.Instance.localPlayerController).NetworkObjectId == num)
				{
					val = ((Component)StartOfRound.Instance.localPlayerController).transform;
					flag = true;
				}
				else
				{
					PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
					foreach (PlayerControllerB val2 in allPlayerScripts)
					{
						if (((NetworkBehaviour)val2).NetworkObjectId == num)
						{
							val = ((Component)val2).transform;
							break;
						}
					}
				}
				if (((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().enabledShoe == text || (flag && !((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().showShoes))
				{
					((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().enabledShoe = text;
					return false;
				}
				foreach (GameObject item in ((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().shoesLeft)
				{
					if (item.GetComponent<ShoeObject>().shoeID == text)
					{
						item.SetActive(true);
					}
					else
					{
						item.SetActive(false);
					}
				}
				foreach (GameObject item2 in ((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().shoesRight)
				{
					if (item2.GetComponent<ShoeObject>().shoeID == text)
					{
						item2.SetActive(true);
					}
					else
					{
						item2.SetActive(false);
					}
				}
				((Component)val.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().enabledShoe = text;
				Plugin.Instance.SendLog("Message: " + chatMessage + " - User: " + num + " - Shoe ID: " + text);
				return false;
			}
			if (chatMessage.StartsWith("Clodhopper Custom RPC Request Custom Message Shoe Type"))
			{
				if (ulong.Parse(chatMessage.Split(new char[1] { ';' })[1]) == ((NetworkBehaviour)StartOfRound.Instance.localPlayerController).NetworkObjectId)
				{
					return false;
				}
				SetShoesOnClientJoin();
				return false;
			}
			return true;
		}

		public static void LoadPlugin()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			if ((Object)(object)Plugin.Instance == (Object)null)
			{
				Object.Instantiate<GameObject>(new GameObject()).AddComponent<Plugin>().Init();
			}
		}

		public static void RequestShoesOnJoinServer()
		{
			if (!Plugin.Instance.requestedShoes && !((NetworkBehaviour)StartOfRound.Instance).IsHost && !((NetworkBehaviour)StartOfRound.Instance).IsServer)
			{
				Plugin.Instance.SendLog("Connected To Server - Requesting Shoes");
				PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
				HUDManager.Instance.AddTextToChatOnServer("Clodhopper Custom RPC Request Custom Message Shoe Type;" + ((NetworkBehaviour)localPlayerController).NetworkObjectId, -1);
				Plugin.Instance.requestedShoes = true;
			}
		}

		public static void SetShoesOnClientJoin()
		{
			Plugin.Instance.SendLog("Shoes Requested - Attempting To Send Shoe Message");
			PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
			string enabledShoe = ((Component)((Component)localPlayerController).transform.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().enabledShoe;
			HUDManager.Instance.AddTextToChatOnServer("Clodhopper Custom RPC Send Custom Message Shoe Type;" + enabledShoe + ";" + ((NetworkBehaviour)localPlayerController).NetworkObjectId, -1);
		}
	}
	[BepInPlugin("Clodhopper", "Clodhopper", "1.1.1")]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin Instance;

		private bool addedManager;

		private bool addedToRack = true;

		public bool requestedShoes;

		private ConfigEntry<string> configToggleKey;

		private ConfigEntry<string> configRemoveKey;

		public static InputAction localShoeToggleAction;

		public static InputAction removeShoeAction;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Clodhopper is loaded!");
			Patcher.Init();
		}

		public void Init()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
				Object.DontDestroyOnLoad((Object)(object)this);
				CheckConfig();
			}
			else
			{
				Object.Destroy((Object)(object)this);
			}
		}

		public void Update()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name == "MainMenu")
			{
				if (!Instance.addedManager)
				{
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Creating Shoe Manager");
					Object.Instantiate<GameObject>((GameObject)AssetBundle.LoadFromFile(Path.Combine(Paths.PluginPath, "Makarew-Clodhopper", "shoe.manager")).LoadAsset("ShoeManager"));
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Shoe Manager Created");
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading Shoes");
					Instance.addedManager = true;
					ShoeManager.Instance.LoadShoes();
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Shoes Loaded");
				}
				if (Instance.addedToRack)
				{
					Instance.addedToRack = false;
					Instance.requestedShoes = false;
					if (localShoeToggleAction != null)
					{
						localShoeToggleAction.Disable();
					}
					if (removeShoeAction != null)
					{
						removeShoeAction.Disable();
					}
				}
			}
			activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name == "SampleSceneRelay" && !Instance.addedToRack)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Adding Shoe Objects To Rack");
				ShoeManager.Instance.AddShoesToRack();
				Instance.addedToRack = true;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Shoes Added To Rack");
				localShoeToggleAction.Enable();
				removeShoeAction.Enable();
			}
		}

		public void SendLog(string message)
		{
			((BaseUnityPlugin)this).Logger.LogMessage((object)message);
		}

		private void CheckConfig()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			configToggleKey = ((BaseUnityPlugin)this).Config.Bind<string>("General", "PlayerViewToggle", "<Keyboard>/p", "The key used to toggle visibility of the local player's shoes.");
			localShoeToggleAction = new InputAction("ShoeToggle", (InputActionType)0, configToggleKey.Value, "Press", (string)null, (string)null);
			localShoeToggleAction.performed += ToggleEvent;
			configRemoveKey = ((BaseUnityPlugin)this).Config.Bind<string>("General", "RemoveShoe", "<Keyboard>/o", "The key used to remove the local player's shoes.");
			removeShoeAction = new InputAction("ShoeRemove", (InputActionType)0, configRemoveKey.Value, "Press", (string)null, (string)null);
			removeShoeAction.performed += RemoveShoeEvent;
		}

		public static void ToggleEvent(CallbackContext context)
		{
			if (Instance.CheckIfCanUseHotkey())
			{
				((BaseUnityPlugin)Instance).Logger.LogMessage((object)"Toggling Local Player Shoe Visibility");
				((Component)((Component)StartOfRound.Instance.localPlayerController).transform.Find("ScavengerModel/metarig/spine")).GetComponent<ShoeSpawner>().ToggleLocalPlayerShoes();
			}
		}

		public static void RemoveShoeEvent(CallbackContext context)
		{
			if (Instance.CheckIfCanUseHotkey())
			{
				HUDManager.Instance.AddTextToChatOnServer("Clodhopper Custom RPC Send Custom Message Shoe Type;Default;" + ((NetworkBehaviour)StartOfRound.Instance.localPlayerController).NetworkObjectId, -1);
			}
		}

		public bool CheckIfCanUseHotkey()
		{
			PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
			if (localPlayerController.inTerminalMenu || localPlayerController.isFreeCamera || localPlayerController.isPlayerDead || localPlayerController.isTypingChat || Object.FindObjectOfType<QuickMenuManager>().isMenuOpen)
			{
				return false;
			}
			return true;
		}
	}
	public class ShoeManager : MonoBehaviour
	{
		public List<AssetBundle> shoes;

		public static ShoeManager Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
				Object.DontDestroyOnLoad((Object)(object)this);
			}
		}

		public void LoadShoes()
		{
			string[] files = Directory.GetFiles(Path.Combine(Paths.PluginPath), "*.shoe", SearchOption.AllDirectories);
			foreach (string text in files)
			{
				shoes.Add(AssetBundle.LoadFromFile(text));
			}
		}

		public void AddShoesToRack()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < shoes.Count; i++)
			{
				GameObject obj = Object.Instantiate<GameObject>((GameObject)shoes[i].LoadAsset("ShoeObject"));
				obj.GetComponent<ShoeObject>().SetupAsDisplay();
				AutoParentToShip component = obj.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				component.positionOffset = new Vector3(-2.45f + 0.3f * (float)i, 2.9f, -8.41f);
				component.rotationOffset = new Vector3(-90f, 130f, 0f);
			}
		}
	}
	public class ShoeObject : MonoBehaviour
	{
		public string shoeID;

		public void SetupAsDisplay()
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Expected O, but got Unknown
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			((Component)this).gameObject.AddComponent<AutoParentToShip>();
			InteractTrigger obj = ((Component)this).gameObject.AddComponent<InteractTrigger>();
			obj.animationWaitTime = 2f;
			obj.cooldownTime = 1f;
			obj.disableTriggerMesh = true;
			obj.holdInteraction = true;
			obj.hoverTip = "Change Shoes: " + shoeID;
			obj.interactable = true;
			obj.interactCooldown = true;
			obj.oneHandedItemAllowed = true;
			obj.stopAnimationString = "SA_stopAnimation";
			obj.timeToHold = 0.5f;
			obj.holdingInteractEvent = new InteractEventFloat();
			obj.onCancelAnimation = new InteractEvent();
			obj.onInteract = new InteractEvent();
			((UnityEvent<PlayerControllerB>)(object)obj.onInteract).AddListener((UnityAction<PlayerControllerB>)SwitchShoesToThis);
			obj.onInteractEarly = new InteractEvent();
			obj.onStopInteract = new InteractEvent();
			obj.hoverIcon = ((Component)Object.FindObjectOfType<UnlockableSuit>()).gameObject.GetComponent<InteractTrigger>().hoverIcon;
		}

		public void SwitchShoesToThis(PlayerControllerB player = null)
		{
			if ((Object)(object)player == (Object)null)
			{
				player = GameNetworkManager.Instance.localPlayerController;
			}
			HUDManager.Instance.AddTextToChatOnServer("Clodhopper Custom RPC Send Custom Message Shoe Type;" + shoeID + ";" + ((NetworkBehaviour)player).NetworkObjectId, -1);
		}
	}
	internal class ShoeSpawner : MonoBehaviour
	{
		public List<GameObject> shoesLeft;

		public List<GameObject> shoesRight;

		public string enabledShoe = "Default";

		public bool showShoes = true;

		public void ToggleLocalPlayerShoes()
		{
			if (showShoes)
			{
				foreach (GameObject item in shoesLeft)
				{
					item.SetActive(false);
				}
				foreach (GameObject item2 in shoesRight)
				{
					item2.SetActive(false);
				}
				showShoes = false;
				return;
			}
			foreach (GameObject item3 in shoesLeft)
			{
				if (item3.GetComponent<ShoeObject>().shoeID == enabledShoe)
				{
					item3.SetActive(true);
				}
				else
				{
					item3.SetActive(false);
				}
			}
			foreach (GameObject item4 in shoesRight)
			{
				if (item4.GetComponent<ShoeObject>().shoeID == enabledShoe)
				{
					item4.SetActive(true);
				}
				else
				{
					item4.SetActive(false);
				}
			}
			showShoes = true;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Clodhopper";

		public const string PLUGIN_NAME = "Clodhopper";

		public const string PLUGIN_VERSION = "1.1.1";
	}
}