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MaxDoesThings-Omori_Meltdown-1.1.0 icon

Omori Meltdown

The 400% Sped-up version of the Phobia themes from Omori as a Meltdown track! Be sure to check the full description in Thunderstore to ensure all works fine..

Date uploaded 4 months ago
Version 1.1.0
Download link MaxDoesThings-Omori_Meltdown-1.1.0.zip
Downloads 1183
Dependency string MaxDoesThings-Omori_Meltdown-1.1.0

This mod requires the following mods to function

BGN-PizzaTowerEscapeMusic-2.1.0 icon
BGN-PizzaTowerEscapeMusic

Plays music from Pizza Tower when the early ship leave alert appears

Preferred version: 2.1.0
loaforc-FacilityMeltdown-2.0.0 icon
loaforc-FacilityMeltdown

Maybe taking the apparatus out isn't such a great idea...

Preferred version: 2.0.0

README

The Main Meltdown

Using HatsuneWibu's mix of all the Phobia themes played at 400% speed, I turned it into an averagely crafted theme to play during your last 2 minutes on a moon once you take out the Apparatus!

The mod features the main piece, the Phobia themes, as you book it back to the ship alongside some added flair of facility alarms blaring and a voice over the intercoms to let you know the impending doom that approaches (voiced by yours truly)!

How to make it work

In the FacilityMeltdown Config file, set the "MusicVolume" to 0. This way, you won't hear both the Omori and Default music from the Meltdown mod.

If the music is ever too loud or quiet, head over to the PizzaTowerEscapeMusic Config, under the Volume section, change the value under Master to whatever volume you'd like. If needed, as a reminder or form of clarity, KEEP the Script set as "Default". The custom script is under the name Default to begin with, so there's no need to change it to anything.

Credits

HatsuneWibu's 400% Sped-Up mix of the "Phobia" themes, thus also tying back to Omori itself. Original Video here: https://youtu.be/kdVU4FbSmu0?si=aWU_IhWIDoLHzggU (Self Shout-Out: Icon art made by me :D. A bit poorly made, but I'm proud of it.)

CHANGELOG

1.0.0

  • Initial Release!

1.1.0

  • Re-voiced all voice lines
  • Made ship audio simulate as if it was coming through the intercom system on the ship
  • Fixed a typo in the README.md (it's a harsh sin, I know...)