Meteores-Loneliness icon

Loneliness

Will you be able to meet the quota, relying only on your own strength, without losing your mind and achieving your goal?

CHANGELOG

0.4.0 Insanity downgrade

Changed

  • The jester does not drop items when entering the active phase.
  • Jester panic has been disabled for excessive weight.
  • The jester can walk at any weight.
  • In fact, the jester can easily become your friend and helper.
  • Coilhead can now be killed with 8 shovel hits or 2 knives.
  • The time before the coilhead can explode after death has been increased.
  • Instant death from the coilhead's explosion after death has been removed.
  • After the coilhead explodes, the coilhead's head will not explode.

Added

Removed

Updated

  • Updated mods to the current version
0.3.2 Balance 2

Changed

  • The monetary penalty for death has been completely removed.
  • The temporary increase in the death quota has been completely removed.
  • The chance of losing scrap has been reduced to 15%.
  • The chance of losing equipment has been increased to 25%, with a maximum loss of up to 3 items.
  • The weight of items in the bag is now half as much.
  • The defibrillator has been reinstated; it is a completely useless item, but if it's removed, there will be errors with equipment purchases.

Removed

Updated

0.3.1 Balance

Changed

  • Music/sounds are in order
  • DiFFoZTweaks are in order. Even if you have unnecessary mods installed, they still won't launch
  • KeepEnemyPower is still being tested
  • Spark Tower, Tourist, Locker can appear on any moons
  • Extra hints removed, new ones added
  • The scary door has been turned off to make the experience a bit more balanced
  • The likelihood of random ship landing has been reduced
  • The time before the drop pod leaves has been increased
  • The cost of the demonic portrait has been doubled
  • The chance of Slender Man appearing has been increased by 1%. Now you'll have paranoia
  • The time between Slender Man appearances has been increased
  • Scary sounds will now always play when Slender Man appears
  • The movement speed of the soul devourer has been reduced
  • The appearance of the terminal has been heavily redesigned

Removed

Updated

0.3.0 Ambience and balance update. BIG!!!

It’s better to install the modpack in a new profile to avoid issues.

  • "Loneliness Emblem" will be updated later.

Changed

  • Replaced ExperimentalEnemyInteractions with Natural Selection (history is cyclical).
  • Large mods for new music/sounds have been experimentally added.
  • The KeepEnemyPower mod has been experimentally added.
  • The DiFFoZTweaks mod has been experimentally added due to the optional download feature. If you have the mods 'ShipWindows' and 'YesFox' in your build, then this feature does not work!
  • Prices for almost all items in the shop have been changed.
  • The player scanner has been improved: the scanning color is now gray, and when scanning, you gain night vision within a small radius. It looks simply amazing!
  • Weight effect reduced by 20%.
  • Madness parameter display has been added.
  • The number of decorative items for sale has been increased.
  • The number of sales has been increased.
  • I hope the issue with redirecting purchases has been fixed.
  • The ReadMe has been completely rewritten.
  • Updated mods to the current version

Added

Removed

Updated

  • Updated mods to the current version
0.2.1 Inventory rework

Changed

  • Replaced Natural selection with ExperimentalEnemyInteractions.
  • Increased the cost of purchasing an additional slot to 500, and reduced the addition cost to 200. Decreased the number of purchasable universal slots from 6 to 4.
  • The zap gun now only temporarily disables hazards. (Does anyone use the permanent turret disable with a knife?).
  • The web can slow down monsters.
  • Now, when the device is removed, all light sources will turn off.
  • The spotlights on the ship's roof now rotate (ScienceBird Tweaks - MANY THANKS).
  • The belt bag can only pick up 1 two-handed scrap and 4 tools. Additionally, all items in the bag affect the weight.

Added

Removed

Updated

0.2.0 Moons update

Changed

To be honest, I don't remember everything, so the changelog will be quite vague:

  • A lot of numbers in the configurations of many mods have been changed.
  • The fire exits in the backrooms have been changed to white light.
  • When selecting planets, there will always be 1 free, 2 paid, and 2 random moons.
  • The terminal in the truck will only break along with the truck.
  • Several moons and interiors have been added.
  • The Playplace is a rather interesting moon, take a look ;)

Added

Removed

Updated

0.1.0 Bug fixes update

Changed

  • loaforcsSoundAPI caused multiple errors
  • Dust Clouds weather changed
  • menu modified
  • fixes are ongoing

Added

Removed

Updated

  • Updated mods to the current version
0.0.5

Changed

  • Route Price: Penumbra 2000 -> 600; Sector-0 1750 -> 400
  • Day speed Penumbra 1 -> 0,5, Idiosyn 1 -> 0,8; Soreal 1 -> 0,9
  • Now all parts of the ship are visible in orbit
  • Stingers can now play even if you enter a regular interior and background music is not playing.
  • HUD has been redesigned
  • The chances of skins appearing on monsters have been completely reworked to better match the theme of the assembly
  • The LAN game mode will be selected by default
  • The rotation speed of the skybox in orbit has been significantly increased

Added

Removed

Updated

  • Updated mods to the current version
0.0.4

Changed

  • The weights of the interiors have been changed
  • The spawn weights for "Locker" have been changed
  • The chance of navigation failure has been increased
  • External objects will now also appear on modded moons
  • Performance has been improved
  • Dangerous weather will now also occur on the company moon
  • Some tips have been removed and new ones added
  • Different music will sometimes play in the elevator
  • During "Blackout" weather, light sources will now be significantly dimmed

Added

Removed

Updated

  • Updated mods to the current version
0.0.3

Changed

  • slightly reduced quota growth Increase 150 -> 100 ; Steepness 5 -> 6
  • if you have insurance, you will not receive a penalty for death on the moon.
  • the chance of a broken arm has been slightly reduced, but its duration has been increased
  • changed a lot of settings with insanity
  • ghosts are no longer Russian XD, (almost)
  • the number of purchased slots has been increased, but the price has increased slightly
  • the color of the watch is now standard
  • increased the maximum number of mimic doors
  • added ammo to the scrap metal spawn
  • increased the maximum time it takes for the nutcracker statues to become real
  • fixed the values of the appearance of almost all interiors (I will continue to touch these numbers in the future)

Added

Removed

Updated

  • Updated mods to the current version
0.0.2
  • oops
0.0.1
  • Released