
Loneliness
Will you be able to meet the quota, relying only on your own strength, without losing your mind and achieving your goal?
CHANGELOG
0.4.0 Insanity downgrade
Changed
- The jester does not drop items when entering the active phase.
- Jester panic has been disabled for excessive weight.
- The jester can walk at any weight.
- In fact, the jester can easily become your friend and helper.
- Coilhead can now be killed with 8 shovel hits or 2 knives.
- The time before the coilhead can explode after death has been increased.
- Instant death from the coilhead's explosion after death has been removed.
- After the coilhead explodes, the coilhead's head will not explode.
Added
- EntranceTeleportOptimizations by mattymatty (0.0.3)
- LCZoom by SysFAB (1.1.0)
- men_stalker by YaBoiDucki (3.0.2)
Removed
- InsanityRemasteredFix by PaLaS0
- InsanityDisplay by Confusified
- NOOOOOOOOOOOOO, BUGS((((((((
Updated
- Updated mods to the current version
0.3.2 Balance 2
Changed
- The monetary penalty for death has been completely removed.
- The temporary increase in the death quota has been completely removed.
- The chance of losing scrap has been reduced to 15%.
- The chance of losing equipment has been increased to 25%, with a maximum loss of up to 3 items.
- The weight of items in the bag is now half as much.
- The defibrillator has been reinstated; it is a completely useless item, but if it's removed, there will be errors with equipment purchases.
Removed
Updated
- StarlancerAIFix 3.9.0 ⇒ 3.9.1
- The_Playplace 1.1.3 ⇒ 1.2.0
- WeightedBeltBag 1.0.1 ⇒ 1.1.0
- Updated mods to the current version
0.3.1 Balance
Changed
- Music/sounds are in order
- DiFFoZTweaks are in order. Even if you have unnecessary mods installed, they still won't launch
- KeepEnemyPower is still being tested
- Spark Tower, Tourist, Locker can appear on any moons
- Extra hints removed, new ones added
- The scary door has been turned off to make the experience a bit more balanced
- The likelihood of random ship landing has been reduced
- The time before the drop pod leaves has been increased
- The cost of the demonic portrait has been doubled
- The chance of Slender Man appearing has been increased by 1%. Now you'll have paranoia
- The time between Slender Man appearances has been increased
- Scary sounds will now always play when Slender Man appears
- The movement speed of the soul devourer has been reduced
- The appearance of the terminal has been heavily redesigned
Removed
- EntranceTeleportOptimizations by mattymatty - bug
Updated
- LCGoldScrapMod 2.2.1 ⇒ 2.2.2
- ScienceBird_Tweaks 4.1.2 ⇒ 4.1.3
- Loneliness_Emblem 1.0.1 ⇒ 1.0.2
- Updated mods to the current version
0.3.0 Ambience and balance update. BIG!!!
It’s better to install the modpack in a new profile to avoid issues.
- "Loneliness Emblem" will be updated later.
Changed
- Replaced ExperimentalEnemyInteractions with Natural Selection (history is cyclical).
- Large mods for new music/sounds have been experimentally added.
- The KeepEnemyPower mod has been experimentally added.
- The DiFFoZTweaks mod has been experimentally added due to the optional download feature. If you have the mods 'ShipWindows' and 'YesFox' in your build, then this feature does not work!
- Prices for almost all items in the shop have been changed.
- The player scanner has been improved: the scanning color is now gray, and when scanning, you gain night vision within a small radius. It looks simply amazing!
- Weight effect reduced by 20%.
- Madness parameter display has been added.
- The number of decorative items for sale has been increased.
- The number of sales has been increased.
- I hope the issue with redirecting purchases has been fixed.
- The ReadMe has been completely rewritten.
- Updated mods to the current version
Added
- InsanityDisplay by Confusified (1.3.3)
- BetterStamina by FlipMods (1.5.6)
- StoreRotationConfig by pacoito (2.5.1)
- KeepEnemyPower by JS03 (1.0.64)
- PriceTweaker by Snowlance (1.0.0)
- BetterScanVision by DBJ (0.0.6)
- ScanRecolor by Niro (1.1.5)
- loaforcsSoundAPI by loaforc (2.0.6)
- loaforcsSoundAPI_LethalCompany by loaforc (1.0.2)
- LETHALRESONANCE by LethalResonance (4.7.8)
- AmbientPackMusicFork by paradoxum (1.0.1)
- Ardies_Ambient_Music by Ardie (3.0.0)
- NaturalSelectionLib by Fandovec03 (0.6.7)
- Natural_selection by Fandovec03 (0.3.0)
- DiFFoZTweaks by DiFFoZ (1.4.0)
Removed
- Fast_Climbing by Inoyu
- StaticNetcodeLib by xilophor
- TheThing by Wexop
- PizzaTowerEscapeMusic by BGN
- FAndCDaveCo by tesinormed
- YesFox by Dev1A3
- PizzaProbability by TrippyTree
- MeltdownMusicCompilation by dacodingtrashcan
- ExperimentalEnemyInteractions by Fandovec03
Updated
- Updated mods to the current version
0.2.1 Inventory rework
Changed
- Replaced Natural selection with ExperimentalEnemyInteractions.
- Increased the cost of purchasing an additional slot to 500, and reduced the addition cost to 200. Decreased the number of purchasable universal slots from 6 to 4.
- The zap gun now only temporarily disables hazards. (Does anyone use the permanent turret disable with a knife?).
- The web can slow down monsters.
- Now, when the device is removed, all light sources will turn off.
- The spotlights on the ship's roof now rotate (ScienceBird Tweaks - MANY THANKS).
- The belt bag can only pick up 1 two-handed scrap and 4 tools. Additionally, all items in the bag affect the weight.
Added
- EntranceTeleportOptimizations by mattymatty (0.0.3)
- ReservedCustomPosition by Moroxide (1.0.5)
- ExperimentalEnemyInteractions by Fandovec03 (0.5.6)
- WeightedBeltBag by bluexephops (1.0.1)
- BagConfig by mattymatty (1.0.0)
Removed
- Better_Shotgun_Tooltip by AtomicStudio
- ReservedBeltBagSlot by Squid
- NaturalSelectionLib by Fandovec03
- Natural_selection by Fandovec03
- ReservedFlashlightSlot by FlipMods
Updated
- LethalAnomalies 0.1.5 ⇒ 0.2.0
- ScienceBird_Tweaks 3.1.8 ⇒ 4.0.0
- ReXuvination 0.0.3 ⇒ 0.3.0
- Updated mods to the current version
0.2.0 Moons update
Changed
To be honest, I don't remember everything, so the changelog will be quite vague:
- A lot of numbers in the configurations of many mods have been changed.
- The fire exits in the backrooms have been changed to white light.
- When selecting planets, there will always be 1 free, 2 paid, and 2 random moons.
- The terminal in the truck will only break along with the truck.
- Several moons and interiors have been added.
- The Playplace is a rather interesting moon, take a look ;)
Added
- SkelaahsWildMoons by TheWildSkelaah (1.0.6)
- Vehicle_Hangar by Beaniebe (1.0.1)
- LCJailbird by elmish (1.0.1)
- 24_Detritus by DistinctBlaze (2.1.1)
- ScrantonRealityAnchor by elmish (1.0.1)
- The_Playplace by TheGoose444 (1.1.3)
- Soul_Devourer_Enemy by bcs4313 (1.1.5)
- ReXuvination by XuXiaolan (0.0.3)
- Pinnacle by JacobG5 (1.5.2)
Removed
- altMoons by vodkacorn
- CabIn by Sniper1_1
- SnowyWeeds by dopadream
- CleanerLogs by EliteMasterEric
Updated
- Piggys_Variety_Mod 1.3.19 ⇒ 1.4.1
- Generic_Interiors 1.6.4 ⇒ 2.0.2
- LC_Office 1.2.7 ⇒ 2.2.1
- Updated mods to the current version
0.1.0 Bug fixes update
Changed
- loaforcsSoundAPI caused multiple errors
- Dust Clouds weather changed
- menu modified
- fixes are ongoing
Added
- Loneliness_Emblem by Meteores (1.0.0)
Removed
- loaforcsSoundAPI by loaforc
- LETHALRESONANCEEMBLEM by LethalResonance
- LETHALRESONANCE by LethalResonance
- PowerSounds by PowerFull
- loaforcsSoundAPI_LethalCompany by loaforc
Updated
- Updated mods to the current version
0.0.5
Changed
- Route Price: Penumbra 2000 -> 600; Sector-0 1750 -> 400
- Day speed Penumbra 1 -> 0,5, Idiosyn 1 -> 0,8; Soreal 1 -> 0,9
- Now all parts of the ship are visible in orbit
- Stingers can now play even if you enter a regular interior and background music is not playing.
- HUD has been redesigned
- The chances of skins appearing on monsters have been completely reworked to better match the theme of the assembly
- The LAN game mode will be selected by default
- The rotation speed of the skybox in orbit has been significantly increased
Added
- ExtraEnemyVariety by DistinctBlaze (1.10.1)
- SectorBeta_Interior by v0xx (1.0.0)
- SectorAlpha_Interior by v0xx (1.0.2)
- PlayerHUDTweaks by Swaggies (1.1.0)
- LC_FastStartup by flerouwu (1.1.2)
Removed
- NilsHUD by Nilaier
- ShipInventory by WarperSan
- AccurateStaminaDisplay by ButteryStancakes
- A_Rather_Silly_Coil_Head by COREsEND
- ArtificeBlizzard by ButteryStancakes
- ColorfulEnemyVariety by DistinctBlaze
- WaterWraith by NotezyTeam
Updated
- Updated mods to the current version
0.0.4
Changed
- The weights of the interiors have been changed
- The spawn weights for "Locker" have been changed
- The chance of navigation failure has been increased
- External objects will now also appear on modded moons
- Performance has been improved
- Dangerous weather will now also occur on the company moon
- Some tips have been removed and new ones added
- Different music will sometimes play in the elevator
- During "Blackout" weather, light sources will now be significantly dimmed
Added
- QuotaOverhaul by LuciusofLegend (1.4.0)
- CompanyWeathers by mrov (0.0.2)
- ShipLootCruiser by HQHQTeam (1.0.0)
- LethalSponge by Scoops (1.0.4)
- ScienceBird_Tweaks by ScienceBird (2.0.0)
- HalloweenElevator by ButteryStancakes (1.0.0)
Removed
Updated
- Updated mods to the current version
0.0.3
Changed
- slightly reduced quota growth Increase 150 -> 100 ; Steepness 5 -> 6
- if you have insurance, you will not receive a penalty for death on the moon.
- the chance of a broken arm has been slightly reduced, but its duration has been increased
- changed a lot of settings with insanity
- ghosts are no longer Russian XD, (almost)
- the number of purchased slots has been increased, but the price has increased slightly
- the color of the watch is now standard
- increased the maximum number of mimic doors
- added ammo to the scrap metal spawn
- increased the maximum time it takes for the nutcracker statues to become real
- fixed the values of the appearance of almost all interiors (I will continue to touch these numbers in the future)
Added
- NoCompanyPenalties by mrov (0.0.2)
Removed
- Some unnecessary files have been deleted
- Dantors_Mental_Hospital by Dantor
- VividPickles by DungeonMasterMP3
Updated
- Updated mods to the current version
0.0.2
- oops
0.0.1
- Released