Moons

Updated 2 months ago

Moons

If you don't want to read all the moon's changes this is the summary of all changes.

  • All moons have seen changes to their Loot Pool that give it more value
  • Tier 3 moons are only purchased once and can be traveled to freely
  • Tier 3 moons have are mirror version of each other with regards to interiors and indoor hazards

Experimentation

Tutorial moon

  • Facility

Assurance

Most variance T1

  • Facility/Mineshaft

Vow

Most consistent T1

  • Mineshaft
  • Size 1.0

March

Most variance T2

  • Facility
  • (way) More bees

Offense

High risk high reward T2

  • Facility/Mineshaft
  • (almost) Guaranteed Kiwi bird

Adamance

Most consistent T2

  • Mansion
  • More bees
  • (slightly) More Kiwi bird

Rend

Most consistent T3

  • Facility
  • Spawns start earlier (indoor)
  • Item count: 21-25 (inclusive)
  • Spike traps have the same chance as Artifice

Dine

Most variance T3

  • Mansion
  • Removed Giants
  • (way) More Worms and Old birds
  • Item count: 24-28 (inclusive)
  • Landmines have the same chance as Artifice

Titan

High risk high reward T3

  • Mineshaft
  • Spawns start later (indoor)
  • Item count: 31-33 (inclusive)
  • Turrets have the same chance as Artifice

Artitice

End game moon

  • Equal chance of all interiors
  • Size 2.0
  • More spawns (indoor)
  • More spawns (daytime)
  • More bees
  • Spawns start earlier (indoor)
  • Item count: 32-36 (inclusive)
  • Routing cost: 3000

Embrion

  • Erm