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Moons
Updated 7 months agoMoons
If you don't want to read all the moon's changes this is the summary of all changes.
- All moons have seen changes to their Loot Pool that give it more value
- Tier 3 moons are only purchased once and can be traveled to freely
- Tier 3 moons have are mirror version of each other with regards to interiors and indoor hazards
Experimentation
Tutorial moon
- Facility
Assurance
Most variance T1
- Facility/Mineshaft
Vow
Most consistent T1
- Mineshaft
- Size 1.0
March
Most variance T2
- Facility
- (way) More bees
Offense
High risk high reward T2
- Facility/Mineshaft
- (almost) Guaranteed Kiwi bird
Adamance
Most consistent T2
- Mansion
- More bees
- (slightly) More Kiwi bird
Rend
Most consistent T3
- Facility
- Spawns start earlier (indoor)
- Item count: 21-25 (inclusive)
- Spike traps have the same chance as Artifice
Dine
Most variance T3
- Mansion
- Removed Giants
- (way) More Worms and Old birds
- Item count: 24-28 (inclusive)
- Landmines have the same chance as Artifice
Titan
High risk high reward T3
- Mineshaft
- Spawns start later (indoor)
- Item count: 31-33 (inclusive)
- Turrets have the same chance as Artifice
Artitice
End game moon
- Equal chance of all interiors
- Size 2.0
- More spawns (indoor)
- More spawns (daytime)
- More bees
- Spawns start earlier (indoor)
- Item count: 32-36 (inclusive)
- Routing cost: 3000
Embrion
- Erm