This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
EvolvedFear
Refonte du système de peur, V50 uniquement.Required mods (60)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Brackens now have new chase sound that's terrifying [UPDATED]
Version:2.0.0
Increases the quota for each unrecovered body dynamically
Version:2.5.0
Catches all uncaught exceptions thrown by mods, fixing the issue of broken mods breaking other mods
Version:0.0.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Lethal Company mod to skip the animations / splashes that play on game startup.
Version:1.1.2
