Lethal Company
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Details

Latest version
4.0.1
Last Updated
First Uploaded
Downloads
6.6K
Likes
1
Size
2.9KB
Dependants

Required mods (34)

This package requires the following packages to work.
Allows you to spectate enemies when dead.
Version:2.5.0
A mod to allow players to join after the game starts.
Version:1.0.14
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
[2.4 Release] (v55/v56 update) (LLL) A challenging late game moon with hidden places, parkour shortcuts, 4 fire exits and new themed scrap with unique features!
Version:2.4.0
Add the siren head to Lethal Company.
Version:2.0.1
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.6
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Version:1.3.2
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.2.4
Adds the intermediate-level moon 10-EGypt to the game.
Version:2.0.18
[v50/v55] Alters the integration method of more emotes and adds some config options. See github for more info.
Version:1.5.3
Maybe taking the apparatus out isn't such a great idea... (v56)
Version:2.6.13
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2022.11.9
V3.9.4! - Lightning Rod alternative modes, Company Cruiser upgrades and more!
Version:3.9.4
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