
ND LEGALIZE
(V50 Compatible) New Diranalt's premiere Lethal Company modpack. Extended endgame and a focus on being vanilla-like but with a Helldivers / Payday inspired twist.ND \\\ LEGALIZE
Description
This adds:
- An extended endgame
- Several new interior types
- Just over half a dozen moons
- Slightly more forgiving gameplay
- A variety of new enemies, scrap types, and gameplay features
- Over 100+ emotes, Helldiver outfits, memes, and other fun stuff
- Optimizations, support for adding more modded moons / interiors / enemies
- LethalVR, for the brave
- And more!
It's been configured to play like the vanilla game but better in several ways.
*MoreCompany is not included due to general instability and killing the vanilla game's creepiness factor / vibe.
Special Thanks To:
Spooky, RedstoneGeek1, Evinator, Ms. Kadapul, The Kremling, and Devalous for help with getting this thing assembled. This pack has a lot of mods! :>
Modpack created and concepted by Spooky, additions and fine-tuning by Proto
Scrap Weather Multipliers
value / amount
- Clear / Normal:
0.5x/1x- (Sunshine and Standard Suffering) - Rainy:
0.5x/1x- (Mudpits can spawn, that's literally it) - Foggy:
0.6x/1.2x- (You can't fucking see, have fun if you're holding objects that emit light) - Flooded:
0.6x/1.2x- (You'd better make it back by around 3:00 - 5:00 PM, some maps like Adamance have a "reverse" flood) - Stormy:
0.7x/1.4x- (Do you like Shock & Ball Torture? Most scrap is basically on a deadly timer when outside, cover above you is useful) - Eclipsed:
0.7x/1.6x- (Night time enemies spawn at day, spawnrates inside are increased, moon has a menacing aura)
Spicy Apparatus Chances and Multipliers
(The apparatus value is not affect by the current weather)
- Non-Spicy: 200 Base Value, 1x - 2x
- Default: 50% Spicy Chance, 2x - 4x
Vanilla Moons
-
Experimentation: 90%, 4x - 8x
-
Assurance: 60%, 3x - 6x
-
Vow: 40%, 3x - 6x
-
Offense: 60%, 3x - 6x
-
March: 40%, 3x - 6x
-
Adamance: 40%, 3x - 6x
-
Rend: 30%, 5x - 10x
-
Dine: 30%, 5x - 10x
-
Titan: 75%, 6x - 12x
-
Artifice: 90%, 6x - 12x
-
Embrion: 100%, 16x - 32x
Modded Moons
-
Junic: 40%, 3x - 6x
-
Atlantica: 20%, 4x - 8x
-
Desolation: 100%, 8x - 16x
-
Asteroid-13: 100%, 10x - 20x
-
Infernis: 75%, 8x - 16x
-
Ooblterra: 100%, 12x - 24x
-
Last Known Position of Cosmocos: 100%, (???)
-
Etern: 60%, 5x - 10x
-
Fission-C: 90%, 8x - 16x
-
Oldred: 100%, 12x - 24x
-
Black Mesa: 90%, 5x - 10x
-
Cosmocos: 100%, 12x - 24x
Rule of Thumb:
- Forest / Green - 40%, low value
- Desert / Sand - 60%, low/medium value
- Water / Snow - 20% - 30%, medium value
- Industrial / Metallic - 75% - 90%, high/medium/low value depending on the moon's tier
- Moons that are literally hell - 100%, high value
"Hunter" Lategame Upgrade Sample Values
Tier I
- Loot Bug: 10 - 20
- Snare Flea: 16 - 32
Tier II
- Thumper / Crawler: 32 - 64
- Bunker Spider: 40 - 80
Tier III
- Baboon Hawk / Fucking Prick: 24 - 48
- Forest Giant: 100 - 200
Tier IV
- Eyeless Dog: 150 - 300
- Bracken / Flowerman: 400 - 800
Gambling Machine Chances
(The machine can be used up to 3 times)
chance / multiplier
- Jackpot -
1%/ 15x - Triple -
10%/ 3x - Double -
35%/ 2x - Half -
50%/ 0.5x - Zero -
4%/ 0.1x
Moon Routing Prices
Vanilla Moons
-
Experimentation - (B)
0 -
Assurance - (D)
0 -
Vow - (C)
0 -
Offense - (B)
0 -
March - (B)
0 -
Adamance - (B)
0 -
Rend - (A)
350 -
Dine - (S)
450 -
Titan - (S+)
550
Modded Moons
-
Junic - (C)
50 -
Atlantica - (B)
100 -
Desolation - (A+)
150 -
Asteroid-13 - (B)
25 -
Infernis - (B+)
200 -
Ooblterra - (S++)
1250 -
The Last Known Position of Cosmocos - (-)
0 -
Fission-C - (A)
350 -
Etern - (S+)
250 -
Oldred - (S+)
650 -
Black Mesa - (S+)
0 -
Cosmocos - (???)
1000