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NomnomAB-RollingGiant-1.1.0 icon

RollingGiant

Adds the Rolling Giant as a Coilhead variant. Sounds are included.

Date uploaded 5 months ago
Version 1.1.0
Download link NomnomAB-RollingGiant-1.1.0.zip
Downloads 9190
Dependency string NomnomAB-RollingGiant-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Rolling Giant

Made by Andrew Burke

Adds the Rolling Giant as a Coilhead variant into Lethal Company. Sounds are included.

Features:

  • Adds a new Coilhead variant into the game with a configurable chance of spawning
  • Coilheads and Rolling Giants can co-exist
  • Rolling Giants can be scanned to read their own unique bestiary entry
  • Rolling Giants have their own scan id so it doesn't conflict with the existing Coilheads
  • Multiple AI behaviours to choose from
  • Can change the scale of the Rolling Giant's model
  • Can change the Rolling Giant's movement speed and wait/move random durations
  • Rolling Giants have the option to rotate to face the player if they have been still for some time

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Installation

Put the /BepInEx/ folder inside your /steamapps/common/Lethal Company/ folder after installing all the dependencies.

Config

Generated after launching the game for the first time.

General

  • ChanceForGiant = 0.0-1.0 - Chance for a Rolling Giant to spawn. Higher means more chances for a Rolling Giant
  • GiantScale - Scale of the Rolling Giant's model
  • RotateToLookAtPlayer - If the Rolling Giant should rotate to face the player if it has been still for some time
  • DelayBeforeLookingAtPlayer - The delay before the Rolling Giant looks at the player
  • LookAtPlayerDuration - The duration the Rolling Giant takes to look at the player

AI

  • AiType - Type of AI the Rolling Giant uses
    • Coilhead - Coilhead AI
    • MoveWhenLooking - Move when player is looking at it
    • RandomlyMoveWhileLooking - Randomly move while the player is looking at it
    • LookingTooLongKeepsAgro - If the player looks at it for too long it doesn't stop chasing
  • AiMoveSpeed - Speed of the Rolling Giant's movement
  • AiWaitTimeMin - The minimum time the Rolling Giant waits before moving again
  • AiWaitTimeMax - The maximum time the Rolling Giant waits before moving again
  • AiRandomMoveTimeMin - The minimum time the Rolling Giant moves toward the player
  • AiRandomMoveTimeMax - The maximum time the Rolling Giant moves toward the player

Changelog

1.1.0

  • Multiple AI types for the Rolling Giant:
    • Coilhead = Coilhead AI
    • MoveWhenLooking = Move when player is looking at it
    • RandomlyMoveWhileLooking = Randomly move while the player is looking at it
    • LookingTooLongKeepsAgro = If the player looks at it for too long it doesn't stop chasing
  • Can change the scale of the Rolling Giant's model
  • Can change the Rolling Giant's movement speed and wait/move random durations
  • Rolling Giants have the option to rotate to face the player if they have been still for some time
  • Rolling Giant variant is now synced visually across clients

1.0.0

Initial release

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