Lethal Company
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Date Uploaded
3 years ago
Downloads
30K
Size
12MB
Dependency string
NotAustin-PlayerAvatarLoader-1.1.0

PlayerAvatarLoader v1.0.0

Uses ModelReplacementAPI to load a number of unique models for each player

Features

  • Allows each player to have up to 4 unique models (1 for each vanilla suit).
  • 4 default avatars are for anyone who does not have a unique asset bundle or for any suits someone's bundle does not have.
    • Orange suit: Goku (Xenoverse 2)
    • Green suit: WarGreymon (Digimon Story: Cyber Sleuth)
    • Hazard suit: Burger King (Sneak King)
    • Pajama suit: Freddy (Five Nights at Freddy's: Help Wanted)
  • Works with More_Suits to remove the limit of 4 models. To use, edit this mod's config file to include ALL of the additional suit names you have loaded.

Instructions

  • Create your asset bundle by following the ModelReplacementAPI Unity workflow HERE: https://github.com/BunyaPineTree/LethalCompany_ModelReplacementAPI/wiki/Using-the-Unity-Workflow
  • Add every model you wish to have into one scene.
  • Set every model's "Asset Bundle Name" to YOUR Steam64 ID.
  • Set each model's "Asset Name" to the suit name you want to replace. (Ex: To replace the default orange suit you should name it "Orange suit", but to replace the hazard suit you should name it "Hazard suit".)
  • Build the asset bundle and check the bundle's .Manifest to be sure all of your assets are present.
  • Share your asset bundle with all players using the mod.
  • Copy everyone's bundle into the "Avatars" folder inside the mod installation directory.

Known Issues

  • Wearing any suit not added to the mod config will leave the player invisible.
  • Dynamic bones or any similar feature is not supported (yet?).

Screenshots

Goku

WarGreymon

Burger King

Freddy

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