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NotAustin-PlayerAvatarLoader-1.1.1 icon

PlayerAvatarLoader

Loads unique avatars for individual players. Makes use of ModelReplacementAPI

Date uploaded 11 months ago
Version 1.1.1
Download link NotAustin-PlayerAvatarLoader-1.1.1.zip
Downloads 23140
Dependency string NotAustin-PlayerAvatarLoader-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BunyaPineTree-ModelReplacementAPI-2.1.2 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.1.2

README

PlayerAvatarLoader v1.1.1

Uses ModelReplacementAPI to load a number of unique models for each player. I can best be contacted on discord if needed at notaustin69 (NotAustin)

Features

  • Allows each player to have up to 4 unique models (1 for each vanilla suit).
  • 4 default avatars are for anyone who does not have a unique asset bundle or for any suits someone's bundle does not have.
    • Orange suit: Goku (Xenoverse 2)
    • Green suit: WarGreymon (Digimon Story: Cyber Sleuth)
    • Hazard suit: Burger King (Sneak King)
    • Pajama suit: Freddy (Five Nights at Freddy's: Help Wanted)
  • Works with More_Suits to remove the limit of 4 models. To use, edit this mod's config file to include ALL of the additional suit names you have loaded.

How To Create Custom Assets

Follow the guides on the GitHub wiki HERE: https://github.com/NotAustinVT/LethalCompany_PlayerAvatarLoader/wiki

Screenshots

Goku

WarGreymon

Burger King

Freddy

CHANGELOG

  • v1.0.0

    • Inital Release
  • v1.0.1

    • Fixed Folder Structure
  • v1.1.0

    • Added ability to read XML files (i don't want to talk about how much i struggled trying to use a json file...)
    • Added support for custom blendshapes when using vanilla emotes (see Using Custom BlendShapes in the mod's wiki for a tutorial
    • *Added support for Dynamic Bones (see "Using Dynamic Bones" in the mod's wiki for more info as well as a tutorial)
  • v1.1.1

    • Updated ReadMe (oops)