Standalone rebuild of the Karma-1 railgun from LeoLR's MoreItems mod, updated for LC v80 and LethalLib 1.2.0.
Config file is generated at first run inside your BepInEx config folder:
BepInEx/config/karmaone.karma1.cfg
| Section | Key | Default | Description |
|---|---|---|---|
| Shop | Purchasable |
true |
Adds the gun to the terminal shop |
| Shop | Price |
700 |
Shop price in credits |
| Combat | Damage |
100 |
Damage per shot (players have 100 HP, so 100 = one-shot) |
| Combat | UsesPerCharge |
2 |
Full shots per battery charge |
| Combat | ShotCooldown |
5.0 |
Seconds the gun must cool down after firing before it can be charged again |
| Charging | ChargeTime |
2.0 |
Seconds to hold [Use] before the scope goes green and the gun can fire |
| Charging | FireWindow |
0.9 |
Seconds the gun stays in the green fire window before overcharging (only relevant when OverchargeEnabled is true) |
| Overcharge | OverchargeEnabled |
true |
If true, holding past the fire window explodes: damages holder, drains battery, enters cooldown. If false, the fire window lasts indefinitely with no penalty |
| Battery | RegenInterval |
30.0 |
Seconds between each passive battery regen tick. Set to 0 to disable passive regen entirely |
| Battery | RegenAmount |
10 |
Percentage of battery restored per regen tick (1–100) |
| Physical | WeightLbs |
31.5 |
Weight of the gun in lbs. Vanilla reference: Shotgun = 19 lbs, Jetpack = 52 lbs |