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Config file is generated at first run inside your BepInEx config folder:
BepInEx/config/karmaone.karma1.cfg
| Section | Key | Default | Description |
|---|---|---|---|
| Shop | Purchasable |
true |
Adds the gun to the terminal shop |
| Shop | Price |
700 |
Shop price in credits |
| Scrap | SpawnAsScrap |
false |
Spawn as world scrap on moons |
| Scrap | ScrapSpawnWeight |
10 |
Scrap rarity (higher = more common; ~10 rare, ~30 uncommon, ~60 common) |
| Combat | Damage |
100 |
Damage per shot (players have 100 HP, so 100 = one-shot) |
| Combat | UsesPerCharge |
2 |
Full shots per battery charge |
| Combat | ShotCooldown |
5.0 |
Seconds the gun must cool down after firing before it can be charged again |
| Charging | ChargeTime |
2.0 |
Seconds to hold [Use] before the scope goes green and the gun can fire |
| Charging | FireWindow |
0.9 |
Seconds the gun stays in the green fire window before overcharging (only relevant when OverchargeEnabled is true) |
| Item | ItemWeight |
1.5 |
Weight of the Karma-1 in kg. Vanilla reference: shovel = 5.2kg, shotgun = 5.4kg, flashlight = 0.5kg. This value is added on top of the base 1kg all items have in LC's weight system. |
| Overcharge | OverchargeEnabled |
true |
If true, holding past the fire window explodes: damages holder, drains battery, enters cooldown. If false, the fire window lasts indefinitely with no penalty |