PF1MIL-Pikmoons icon

Pikmoons

[v68] A set of moons based on Pikmin 2, featuring new 'fire exits'.

By PF1MIL
Last updated a month ago
Total downloads 3220
Total rating 2 
Categories Mods BepInEx Client-side Server-side Moons
Dependency string PF1MIL-Pikmoons-1.0.2
Dependants 2 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.3.13 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.13
AudioKnight-StarlancerAIFix-3.8.4 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.4
AntlerShed-EnemySkinKit-1.3.4 icon
AntlerShed-EnemySkinKit

Toolkit for making enemy skins in the unity editor

Preferred version: 1.3.4
DarthLilo-LevelMusicLib-1.0.2 icon
DarthLilo-LevelMusicLib

Allows custom moons to load their own music

Preferred version: 1.0.2
LethalMatt-Bozoros-2.1.2 icon
LethalMatt-Bozoros

[v68] A custom clown / circus themed moon. Featuring custom music, weather events, enemies, mechanics and a firework show!

Preferred version: 2.1.2

README

Pikmoons

A custom moon set based on Pikmin 2's areas.

Custom music plays. Warning for streamers that you may have audio muting or copyright claim issues, depending on Nintendo's whims, though recently they have allowed people to use their music more freely in video content. Play maps on stream at your own discretion.

There are two extra "fire exits" that were not in the original game.

Fair warning: these maps are very large. The Company Cruiser and/or the running shoes upgrade from Lategame Upgrades are highly recommended for the best experience.

The Shower Room on Perplexing in particular is essentially enter-only, as the water makes it quite difficult to exit. Be careful!

Moons:

221 Repose

POPULATION: Abandoned.

CONDITIONS: Hilled, snowy terrain.

RISK LEVEL: C

ROUTING PRICE: 100 credits.

IMAGES: The ship on the manhole, with a snowman in the background. LOUIE The two-island pond. Landing site in the original game, eggs included.

222 Awakening

POPULATION: Abandoned.

CONDITIONS: Rocky, forested terrain.

RISK LEVEL: B-

ROUTING PRICE: 225 credits.

IMAGES: A wide shot of the landing site. White Flower Garden and Bulblax Kingdom. The two-bridge path to the Snagret Hole.

223 Perplexing

POPULATION: Abandoned.

CONDITIONS: Swampy, humid terrain.

RISK LEVEL: B+

ROUTING PRICE: 500 credits.

IMAGES: The landing site, as clearly marked by the sand donut. Wide shot of The Shower Room from afar. The home of Yellow Pikmin. The funny ramp area, or whatever it's called. Glutton's Kitchen and The Submerged Castle.

224 Wistful

POPULATION: Abandoned.

CONDITIONS: Autumnal, manmade terrain.

RISK LEVEL: S

ROUTING PRICE: 750 credits.

IMAGES: The Landing Site. A new entrance with the Cavern of Chaos in the background. A wide shot of Dream Den and Hole of Heroes. The lake down the path to Hole of Heroes.

More Info

ENEMY SKINS Are planned, but not currently in.

MUSIC You may hear familiar music every now and again.

Configuration

Music will be able to be turned off in a config in the future, in the case of potential content ID issues on YouTube.

Installation

The moon and all its dependencies should automatically install when using your mod manager of choice (Thunderstore, r2modman, Gale).

For manual installation, install BepInEx normally and drag and drop all .lethalbundles and .dll files directly into a folder under BepInEx/plugins. This must also be done for dependencies.

Make sure you have all the required dependencies installed before launching the game! The only optional dependency is EnemySkinKit, which is not yet being used, but you can just simply turn it off in-game through LethalConfig by AinaVT.

(Bozoros is also not required, it's just really funny to include as a dependency.)

All players are required to have this moon set installed in order to be able to join the lobby at all.

Credits

Extra thanks to pacoito for all the help making my moon set. (He helped out quite a bit with many aspects of the project!)

IAmBatby for LethalLevelLoader, which allows these moons to exist at all.

AntlerShed for EnemySkinKit and EnemySkinRegistry, which will be used for custom enemy skins in the future.

AudioKnight for StarlancerAIFix, which allows certain enemies to actually function outside. Also for their very comprehensive moon tutorial, which helped me a lot.

DarthLilo for LevelMusicLib, which allows the custom music to play.

olimar12345 for being the GOAT and having the best Pikmin OST uploads on YouTube.