OozModPack
modpack for friendsRequired mods (58)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.12.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.1
A mod that adds 3 Dungeons themed after major locations from Oneshot
Version:2.4.0
Optimizes the game by caching frequently searchable components
Version:1.2.4
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.3.14
Adds grabbable emote props as scrap to moons! All players must have this mod enabled.
Version:1.1.0
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:2.0.7
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.9
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.7
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Version:1.6.9
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2024.2.2700
