PintoBoy
Adds a scrap with a minigame reminiscent of 80s handhelds
| Date uploaded | a month ago |
| Version | 1.0.4 |
| Download link | Pinta-PintoBoy-1.0.4.zip |
| Downloads | 146792 |
| Dependency string | Pinta-PintoBoy-1.0.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
Lethal Jumpany for the PintoBoy
Adds a new scrap item that lets you play a minigame while you adventure.
“Introducing Lethal Jumpany! Try to beat the highscore in this accurate depiction of what an employee goes through on the job! Releasing for the PintoBoy on December 20th, ‘89!”
is what was written on an old poster advertising the game.
Sadly, production of this “training software” was stopped by the Company after the first wave distracted employees on the job so much that they had to be let go before making a profit.
Some units can still be found in facilities scattered around the solar system.

Future Updates
- Adding new games to the PintoBoy
- Adding cartridges and cartridge swapping
- Performance fixes
Credits
Thank you to Shiru/shiru8bit for the sound effects and background music: https://opengameart.org/content/nes-8-bit-sound-effects Please check out their work, they are great!

CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.0.4]
Changed
- updated LethalLib to 0.13.2. This should fix compatibility with modded moons
[1.0.3]
Fixed
- fixed issue with PintoBoys not spawning correctly for non-host players
- Added config for changing the PintoBoy rarity
[1.0.1]
Fixed
- fixed issue with non-host players not being able to play
[1.0.0]
- Initial Release