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PirMod
Infinite sprint, mine-triggering monsters, and turret destruction!
CHANGELOG
Changelog
[1.0.5] - 2026-04-29
Added
- Weed Spray Bees: Weed killer can now exterminate Red Locust Bees! Risk/Reward mechanic: spraying the bees safely exterminates them, but spraying too close to the comb (within 4.5 meters) will dissolve the hive and destroy the loot. Added configuration toggle (
cfgWeedSprayBees).
Fixed
- Turret Tweaks: Fixed a bug where hitting a turret with a shovel would break the player's swing animation state, preventing the shovel from being used again.
Changed
- Starter Shovel: Improved v80 stability by utilizing
nameof()for patch targeting to prevent silent breaks in future game updates.
[1.0.3] - 2026-04-27
Changed
- MineMonster: Fixed a severe desync issue.
[1.0.2] - 2026-04-26
Changed
- Documentation: Cleaned up
README.mdfor better readability and clearer installation instructions. - Documentation: Moved all update history into a dedicated
CHANGELOG.mdfile to comply with Thunderstore standards.
[1.0.1] - 2026-04-26
Fixed
- Clientside Logic: Refactored Turret Tweaks and Mine Monster logic to ensure states are synchronized across all clients.
- Compatibility: Adjusted code structure to follow community standards for BepInEx modding (Netcode Patcher integration).
[1.0.0] - 2026-04-26
Added
- Infinite Sprint: Toggleable stamina enhancement.
- Mine Monster Interactions: Enemies now trigger landmines on contact.
- Starter Shovel: New configuration option to spawn a shovel at the start of a round.
- Turret Tweaks: Ability to disable turrets and their audio by hitting them with a shovel.
- Initial Release: Full compatibility with Lethal Company v80.