![PizzaTeam-StartCreditsPlus icon](https://gcdn.thunderstore.io/live/repository/icons/PizzaTeam-StartCreditsPlus-1.3.0.png.128x128_q95.png)
StartCreditsPlus
Customize starting credits with ease! Ever wanted to have 99999 credits when you start a game? No problem. Ever wanted to get credits based on player count? No problem. Or maybe you want to start with a random amount of credits? No problem.
By PizzaTeam
Last updated | 2 weeks ago |
Total downloads | 7173 |
Total rating | 3 |
Categories | Mods Misc BepInEx Server-side Bug Fixes Tweaks & Quality Of Life |
Dependency string | PizzaTeam-StartCreditsPlus-1.3.0 |
Dependants | 5 other packages depend on this package |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
StartCreditsPlus
This mod allows you to customize your crew's start credits!
This mod is highly customizable and I recommend using LethalConfig to change the configurations of this mod. If you change the configurations of this mod with it, you don't even have to restart the game!
Host only: Yes. "Clients" don't need to have this mod installed.
Epic story moment
I made this mod because all the other mods I tried either didn't have all of the features I wanted or had stupid bugs like not working when the crew was fired.
Features
All of these can be toggled on/off.
Reset on First Day Upon Re-Host
Simply resets start credits when you re-host a lobby and 0 days have passed. If you buy Items in vanilla Lethal Company and then re-host the lobby, you lose the credits and the bought items aren't saved. This aims to fix that.
Allocate Start Credits After Landing
If enabled, your crew gets start credits only after you land on day 0. This should work with other mods since this sets credits to 0 and "gives them back" after you land.
Static start credits
Change the default amount of start credits.
Dynamic start credits
The more players join, the more start credits you get! You can also set minimum and maximum player amounts.
Changing Dynamic start credits
Allows you to configure if dynamic start credits are diminishing or increasing per player.
Random start credits
You can randomize the amount of start credits your crew gets. This ADDS the random amount to the start credits and doesn't replace it. This way it works with other features in this mod and maybe even with other mods.
Terminal commands
Prefix can be edited from config. Default is startcreditsplus
.
startcreditsplus help
- Shows help.startcreditsplus reload
- Resets start credits and resets purchased items that are on route.