ProjectSCPmodpack
Its a modpack with all the projectSCP modsRequired mods (41)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.9
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.7
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Version:1.4.11
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2024.2.2700
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.5
Integrates MonoDetour's logger with BepInEx 5 and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.5
A stable lobby player count expansion mod. With cosmetics!
Version:1.12.0
