using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PugKing.ShowBonus.NetcodePatcher;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PugKing.ShowBonus")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ShowBonus")]
[assembly: AssemblyTitle("PugKing.ShowBonus")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ShowBonus
{
[BepInPlugin("PugKing.ShowBonus", "ShowBonus", "1.0.0")]
public class ShowBonus : BaseUnityPlugin
{
public const string BONUS_EVENT = "[showbonus]";
public static TerminalNode? node;
public static TerminalKeyword? cmd;
public static ShowBonus Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
public static int CalculateBonus()
{
if ((Object)(object)TimeOfDay.Instance == (Object)null)
{
return -99999999;
}
Logger.LogDebug((object)("Sold Scrap: " + TimeOfDay.Instance.quotaFulfilled));
Logger.LogDebug((object)("Profit Quota: " + TimeOfDay.Instance.profitQuota));
Logger.LogDebug((object)("Days Left: " + TimeOfDay.Instance.daysUntilDeadline));
Logger.LogDebug((object)("Result: " + (TimeOfDay.Instance.quotaFulfilled - TimeOfDay.Instance.profitQuota) / 5 + 15 * TimeOfDay.Instance.daysUntilDeadline));
int num = TimeOfDay.Instance.quotaFulfilled - TimeOfDay.Instance.profitQuota;
return num / 5 + -15;
}
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
NetcodePatcher();
Patch();
node = ScriptableObject.CreateInstance<TerminalNode>();
node.displayText = "[showbonus]";
node.clearPreviousText = true;
node.terminalEvent = "[showbonus]";
Logger.LogDebug((object)"Created node");
cmd = ScriptableObject.CreateInstance<TerminalKeyword>();
cmd.word = "bonus";
cmd.isVerb = false;
cmd.specialKeywordResult = node;
Logger.LogDebug((object)"Created keyword");
Logger.LogInfo((object)"PugKing.ShowBonus v1.0.0 has loaded!");
}
internal static void Patch()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("PugKing.ShowBonus");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
private void NetcodePatcher()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "PugKing.ShowBonus";
public const string PLUGIN_NAME = "ShowBonus";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ShowBonus.Patches
{
[HarmonyPatch(typeof(Terminal))]
public class TerminalPatch
{
[HarmonyPatch("Awake")]
[HarmonyPrefix]
private static void AwakePrefix(Terminal __instance)
{
if ((Object)(object)ShowBonus.cmd == (Object)null)
{
ShowBonus.Logger.LogError((object)"Failed to register command because it's invalid!");
return;
}
List<TerminalKeyword> list = __instance.terminalNodes.allKeywords.ToList();
list.Add(ShowBonus.cmd);
__instance.terminalNodes.allKeywords = list.ToArray();
}
[HarmonyPatch("ParsePlayerSentence")]
[HarmonyPostfix]
private static void ParsePostfix(Terminal __instance, ref TerminalNode __result)
{
ShowBonus.Logger.LogDebug((object)"Parse patch");
if ((Object)(object)__result == (Object)(object)ShowBonus.node)
{
ShowBonus.Logger.LogDebug((object)"Found node");
int num = ShowBonus.CalculateBonus();
num = Mathf.Max(0, num);
__result.displayText = $"Your overtime bonus will be ${num}\n";
}
}
}
}
namespace PugKing.ShowBonus.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}