Last updated | a day ago |
Total downloads | 215 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | RDSS-SampleTextModpack_ReReborn-0.69.105 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5BlueAmulet-LCBetterClock
Customize the look of the clock and when you can see it
Preferred version: 1.0.3blink9803-AutoFlyToCompany
automatically fly to the company when there are no days left to meet quota
Preferred version: 1.0.1Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9Spyci-CozyImprovements
Enhance the experience inside the ship to create a more immersive, cozy, and accessible environment. v47 compatible.
Preferred version: 1.2.2taffyko-QuickQuitToMenu
Instantly quit to the main menu with Ctrl-Alt-Shift-Q, even at times when you are soft-locked or unable to access the pause menu.
Preferred version: 1.0.1tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.3MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.4Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7x753-Peepers
Adds a new non-lethal monster to the game with unique mechanics and interactions.
Preferred version: 1.0.3loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 1.1.7x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.6.4anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.18FlipMods-LetMeLookDown
V62 Compatible! This mod simply lets you look down all the way. Well, almost all the way.
Preferred version: 1.0.2AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4cl1ck-Xen_Interior
[V64] Mod includes a custom Interior from Black Mesa (Half-Life Remake).
Preferred version: 0.4.04902-No_Console_Spam
Adds a cooldown to messages that are logged every frame
Preferred version: 1.6.0willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.11.0LethalCompanyModding-LCUltrawide_Community
Ultrawide monitor support for the game Lethal Company
Preferred version: 1.1.3luakite-Vacuity_Moon
[v68] Adds new moon 35 Vacuity with an Elevator, 6 Cutscenes, and changing Seasons
Preferred version: 1.0.5qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30qwbarch-MirageRevive
On player death, revive the player as a Masked. Configurable spawn chance.
Preferred version: 1.3.0zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.1xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, sea mines, berthas, and boombas. Turrets will also target and shoot anyone without mercy. Can set whether to check for players nearby before trap triggering.
Preferred version: 1.4.3Generic_GMD-Generic_Moons
Currently adds 11? (mostly) vanilla friendly moons! Icon by Teserex.
Preferred version: 7.0.1Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.3.4IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v65 Compatible)
Preferred version: 1.4.6Alice-ScarletDevilMansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Preferred version: 2.2.2fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.7.0Zingar-Atlas_Abyss
[1.2 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.2.6Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.2Dantor-Dantors_Mental_Hospital
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Preferred version: 1.3.0Generic_GMD-Generic_Interiors
Currently adds 1 vanilla friendly interior, the Storehouse.
Preferred version: 1.6.3VirusTLNR-MaskedFixes
[V69]Currently only fixes 1 bug.. masked being invisible when the player it is mimicking is dead..may add more to this late if other masked bugs appear.. may also have to improve/fix this fix! may only be a temporary fix until someone else picks it up :)
Preferred version: 0.0.1Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 0.0.14saberclyde-Arabic_Nokia_Ringtone
adds the arabic nokia ringtone for LethalPhones https://www.youtube.com/watch?v=-uAZdIJIl8o
Preferred version: 1.0.0Scoops-LethalPhones
Company Owned Personal Phones. A more interactive alternative to walkie talkies.
Preferred version: 1.2.3Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.0.1qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.18.0ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.10.20README
Сборка, приближенная к ванили