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Ravage2002-8bitIceCream-1.0.3 icon

8bitIceCream

Add 49 more musics from the NES and GameBoy era to the delivery shuttle (played at random).

Date uploaded 4 months ago
Version 1.0.3
Download link Ravage2002-8bitIceCream-1.0.3.zip
Downloads 1240
Dependency string Ravage2002-8bitIceCream-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
no00ob-LCSoundTool-1.5.0 icon
no00ob-LCSoundTool

Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.

Preferred version: 1.5.0
Clementinise-CustomSounds-2.3.2 icon
Clementinise-CustomSounds

Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.

Preferred version: 2.3.2

README

Are you nostalgic for old video games? Try our new 8bit IceCream™ flavors! Now with even more MORE flavors to enjoy!

-= WARNING =- DO NOT USE AT THE SAME TIME AS 16BIT ICECREAM! -=WARNING=-

What It Does:

This mod add 49 more music (plus the original one) from the 8bit NES and GameBoy era played at random.

How to Install:

  • Use any compatible mod manager for the easiest installation.

OR

  • Make sure you have BepInEx, LCSoundTool & CustomSounds installed.
  • Download this mod and put it in your Lethal Company folder. (\GAME_LOCATION\Lethal Company\BepInEx\plugins) <

How to Use:

The mod automatically add musics to the delivery ship using the [CustomSounds mod].

CHANGELOG

  • 1.0.0

    • Mod release
  • 1.0.1

    • Removed some folders and renamed files as they did not randomize properly (oops...)
    • Removed "Far" files as they don't match with the "V2" musics anyway... (will put them back later if I find a fix)
    • Added 13 new musics for a total of 33! (including the original one)
  • 1.0.2

    • Added 17 new musics (from the GameBoy this time...) for a total of 50! (still including the original one ^_^)
  • 1.0.3

    • Made a mistake in the manifest.json... it's 49 not 39 (­_­)