Lethal Company
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Dependency string
RebelSqu4d-BQO_LongWay-1.1.0
Dependants

Required mods (16)

This package requires the following packages to work.
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.11.0
Adds 15+ unique equipment and scrap items that try to keep the vanilla tone
Version:1.7.6
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.2
Currently adds 1 vanilla friendly interior, the Storehouse.
Version:1.6.0
Currently adds 9? vanilla friendly moons! UPDATED TO V64. Icon by Teserex.
Version:6.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.3.13
Jacob's Lethal Libraries - For Jacob's Mods
Version:1.8.0
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Adds a friendly slime to the game that heals you and eats candy (NOT A RESKIN)
Version:2.2.3
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Version:0.7.7
Configuration file syncing library for BepInEx.
Version:5.0.1
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Version:1.4.1
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