Lethal Company
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Details

Last Updated
First Uploaded
Downloads
22
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0
Size
150MB
Dependency string
SalsicciaGaming-LoquatScrapPack-0.3.4
Dependants

Changelog

0.3.4 — compatibility hardening

  • Prevents Loquat item failures from aborting game/network-manager startup.
  • Validates donor prefabs, root NetworkObjects, and required gameplay components before cloning.
  • Resolves donors by both display and internal asset names with safe fallbacks.
  • Builds and validates dynamic prefabs before adding them to LethalLib's network-prefab registry.
  • Isolates failures per item so one bad asset does not disable the rest of the pack.
  • Makes optional Harmony patches and reflection probes non-fatal.
  • Adds silent audio fallbacks when an optional packaged clip cannot be read.
  • Uses Loquat marker components instead of item-name comparisons in global gameplay hooks.
  • Makes the public description/README intentionally less spoilery.

0.3.2 — LoquatScrapPack rename

  • Renamed the public package, DLL, install folder, plugin display name, namespace, and Thunderstore package from FriendGroupScrap to LoquatScrapPack.
  • Plugin GUID is now sosigelite.loquatscrappack.
  • The profile installer removes the legacy BepInEx\plugins\FriendGroupScrap folder to avoid loading both identities.

0.3.2

  • Added a held-only 180° yaw correction for all custom scrap except Shumovka, so faces, labels and the Menorah candles point toward the player while carried.
  • Dropped/resting orientation is unchanged.
  • Added [Held Poses v1] HeldFacingYawDegrees (default 180) for quick in-game tuning without recompiling.

0.3.1

  • Removed the erroneous -90° resting Z tilt from all imported scrap; Doshirak's correct zero-rest orientation is now the baseline for the whole pack.
  • Rebuilt Shumovka runtime visuals directly from the canonical re-uploaded GLB.
  • Isolated Shumovka from the vanilla Shovel renderer so shovel material changes cannot turn the custom model gray.
  • Split Shumovka into a metal part and an explicit wood-grip part using wood sampled from the canonical source texture.
  • Preserved the vanilla Shovel Item handling metadata instead of overwriting it with generic scrap handling values.
  • Reinforced the native shovel reel-up/swing player animation at ItemActivate and SwingShovel while leaving vanilla melee/hit detection intact.

0.3.0

  • Added Hasbullah as extremely rare, two-handed inert scrap.
  • Added Doshirak with a rebuilt face-up product label.
  • Added the Menorah: starts lit, LMB extinguishes it, and it can only be relit near a fire/flame source.
  • Renamed the Roshen item to Roshen Київський.
  • Re-imported Shumovka from the canonical re-uploaded GLB so the wooden handle texture is retained.
  • Enlarged Shumovka and added a 45° roll around the handle axis so the skimmer bowl faces perpendicular to the player's torso.
  • Reinforced the Shumovka shovel swing animation path while keeping vanilla shovel melee behavior.
  • Conformed the Moutai front label to the bottle surface instead of using a flat floating label card.
  • Preserved deliberately sparse spawn weights.
  • Thunderstore-facing authorship is sosigelite; no personal-name field is stored in the package manifest.

0.2.4

  • Added Bimbka.
  • Continued item orientation and physical-size tuning.
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