using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("AISomniumFiles_Characters")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AISomniumFiles_Characters")]
[assembly: AssemblyTitle("AISomniumFiles_Characters")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRMIZUKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mizuki";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBIBIUNMASKED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BibiUnmasked";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDATEAI1 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DateAI1";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIRISAI2 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "IrisAI2";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIRISAI2SCHOOL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "IrisAI2_School";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMOMA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Moma";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTOKIKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tokiko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHORADORI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Horadori";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPEWTER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Pewter";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKOMEJI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Komeji";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMIZUKIAI2 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MizukiAI2";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIRIS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Iris";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBIBIMASKED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BibiMasked";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCULPRITAI1 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CulpritAI1";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTAMAHOTDOG : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TamaHotDog";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLIEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Lien";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTAMA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tama";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKAGAMI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kagami";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAIBA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Aiba";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAIBASHOVELFORGE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AibaShovelForge";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDATEAI2 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DateAI2";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROTAAI2 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OtaAI2";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROTA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ota";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIRISAI2_2 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "IrisAI2_2";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRYUKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ryuki";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBOSS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Boss";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTEARER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tearer";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAMAME : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Amame";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAMAMEMERMAID : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AmameMermaid";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAMAMESCHOOL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AmameSchool";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRGEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Gen";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFALCO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Falco";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKIZUNA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kizuna";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRITSUKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ritsuko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAIBAHOTDOG : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AibaHotDog";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBOSSPROTO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BossProto";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("Segtendo.AISomniumFiles_Characters", "AI The Somnium Files Characters", "2.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0300: Unknown result type (might be due to invalid IL or missing references)
//IL_0306: Expected O, but got Unknown
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("AI1 Culprit (SPOILER)", typeof(MRCULPRITAI1));
ModelReplacementAPI.RegisterSuitModelReplacement("Aiba", typeof(MRAIBA));
ModelReplacementAPI.RegisterSuitModelReplacement("Aiba (Hot Dog Outfit)", typeof(MRAIBAHOTDOG));
ModelReplacementAPI.RegisterSuitModelReplacement("Aiba (ShovelForge)", typeof(MRAIBASHOVELFORGE));
ModelReplacementAPI.RegisterSuitModelReplacement("Amame", typeof(MRAMAME));
ModelReplacementAPI.RegisterSuitModelReplacement("Amame (Mermaid)", typeof(MRAMAMEMERMAID));
ModelReplacementAPI.RegisterSuitModelReplacement("Amame (School)", typeof(MRAMAMESCHOOL));
ModelReplacementAPI.RegisterSuitModelReplacement("Bibi (Masked)", typeof(MRBIBIMASKED));
ModelReplacementAPI.RegisterSuitModelReplacement("Bibi (Unmasked) (SPOILER)", typeof(MRBIBIUNMASKED));
ModelReplacementAPI.RegisterSuitModelReplacement("Boss", typeof(MRBOSS));
ModelReplacementAPI.RegisterSuitModelReplacement("Boss (Prototype)", typeof(MRBOSSPROTO));
ModelReplacementAPI.RegisterSuitModelReplacement("Date (AI1)", typeof(MRDATEAI1));
ModelReplacementAPI.RegisterSuitModelReplacement("Date (AI2)", typeof(MRDATEAI2));
ModelReplacementAPI.RegisterSuitModelReplacement("Iris (AI1)", typeof(MRIRIS));
ModelReplacementAPI.RegisterSuitModelReplacement("Iris (AI2)", typeof(MRIRISAI2));
ModelReplacementAPI.RegisterSuitModelReplacement("Iris (AI2 Variant)", typeof(MRIRISAI2_2));
ModelReplacementAPI.RegisterSuitModelReplacement("Iris (AI2 School)", typeof(MRIRISAI2SCHOOL));
ModelReplacementAPI.RegisterSuitModelReplacement("Falco", typeof(MRFALCO));
ModelReplacementAPI.RegisterSuitModelReplacement("Gen", typeof(MRGEN));
ModelReplacementAPI.RegisterSuitModelReplacement("Horadori", typeof(MRHORADORI));
ModelReplacementAPI.RegisterSuitModelReplacement("Kagami", typeof(MRKAGAMI));
ModelReplacementAPI.RegisterSuitModelReplacement("Kizuna", typeof(MRKIZUNA));
ModelReplacementAPI.RegisterSuitModelReplacement("Komeji", typeof(MRKOMEJI));
ModelReplacementAPI.RegisterSuitModelReplacement("Lien", typeof(MRLIEN));
ModelReplacementAPI.RegisterSuitModelReplacement("Mizuki", typeof(MRMIZUKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Mizuki (AI2)", typeof(MRMIZUKIAI2));
ModelReplacementAPI.RegisterSuitModelReplacement("Moma", typeof(MRMOMA));
ModelReplacementAPI.RegisterSuitModelReplacement("Ota", typeof(MROTA));
ModelReplacementAPI.RegisterSuitModelReplacement("Ota (AI2)", typeof(MROTAAI2));
ModelReplacementAPI.RegisterSuitModelReplacement("Pewter", typeof(MRPEWTER));
ModelReplacementAPI.RegisterSuitModelReplacement("Ritsuko", typeof(MRRITSUKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Ryuki", typeof(MRRYUKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Tama", typeof(MRTAMA));
ModelReplacementAPI.RegisterSuitModelReplacement("Tama (Hot Dog Outfit)", typeof(MRTAMAHOTDOG));
ModelReplacementAPI.RegisterSuitModelReplacement("Tearer", typeof(MRTEARER));
ModelReplacementAPI.RegisterSuitModelReplacement("Tokiko", typeof(MRTOKIKO));
Harmony val = new Harmony("Segtendo.AISomniumFiles_Characters");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Segtendo.AISomniumFiles_Characters is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "Segtendo.AISomniumFiles_Characters";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}