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Juices Mod
Have you always wanted to sell juice to the company ? Strange, but anyway - now it's possible !
CHANGELOG
v2.0.0
- Proceed to a complete refactor of how juices are geneterated and bundled for mod optimisation
- Added grape juice (Praisk Duvin)
v1.6.0
- Fixed RPC compatibility on v73
- Added Vitamin Detector enable/disable option
v1.5.0
- Added juices effects
- Added "Healing" juice effect
- Added "Damages" juice effect
- Added "Marathoner" juice effect
- Added "Asthmatic" juice effect
- Added "Night vision" juice effect
- Added "Upside down" juice effect
- Added "Electromagnetic pulse" juice effect
- Added "Signal jamming" juice effect
v1.4.1
- Added & fixed some SFX
v1.4.0
- Added can format
- Added orange hat cosmetic
- Added apple hat cosmetic
v1.3.3
- Fixed juice blender for v64 (#5)
v1.3.2
- Fixed juice blender audio playing when player join
- Fixed juice blender save state on quit (#3)
v1.3.1
- Made Vitamin Detector compatible with reserved item slot
v1.3.0
- Added Vitamin Detector
- Added banana juice (Traize & Paie)
- Fixed scan nodes that didn't appear
v1.2.1
- Fixed audio sources playing as global (#1)
v1.2.0
- Added "Sapik" neon furniture
- Added "Cédhou" neon furniture
- Added "Saifrai" neon furniture
v1.1.0
- Added six pack format
- Juice spawn FX
v1.0.0
- Added juice blender furniture
- Fixed scraps audio sources
v0.2.1
- Configuration keys for items rarity
- Rebalanced item rarity
v0.2.0
- Fixed carton format quantity
- Added tomato juice (Saydlassoup)
- Added prune juice (Daibousher)
v0.1.0
- Added orange juice (Sapik)
- Added apple juice (Cédhou)
- Added pineapple juice (Saifrai)
- Added carton format
- Added premium bottle format