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Welcome To Ooblterra

An expansion pack for Lethal Company that adds a new moon, interior, enemies, scrap, and more!

Date uploaded 3 weeks ago
Version 1.1.0
Download link Skeleton_Studios-Welcome_To_Ooblterra-1.1.0.zip
Downloads 32623
Dependency string Skeleton_Studios-Welcome_To_Ooblterra-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1
IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4

README

WELCOME TO OOBLTERRA!


For Lethal Company v50 Ooblterra

Welcome to Ooblterra is a fanmade Expansion Pack for Lethal Company, adding an endgame-tier moon based on Skeleton Studios' own On Your Hands. Featuring:

  • A new Moon
  • A new Interior
  • 7 New Enemy Types
  • 3 New Map Hazards (+1 Outdoor Hazard!)
  • 10+ New Scrap, two with custom functionality
  • 2 Functional Room Types
  • Apparatus Replacement

And more! Read on to learn more or watch our video trailer here.

Video Trailer

THE STORY SO FAR


Like any good corporation, The Company is always down for some aggressive expansion. However, when a drunken and desperate mad scientist came to their door and offered to sell them the secret to a brand new alien planet, they didn't believe what they were hearing. But he told fantastic tales of a world where the floor was alive and wriggled beneath your feet, with strange creatures both friendly and deadly, and most interestingly to the company: facilities full of alien scrap built by a recently extinct civilization. So they paid him his sum, and he teleported a few contractors to a fascinating new place: Ooblterra.

Now the company has managed to figure out Ooblterra's space-coordinates, and has found a facility with plenty of rare and tasty scrap. The fuel costs are large, and you should definitely come prepared!

FEATURE BREAKDOWN


A NEW MOON

Oobl Lab Exterior

Ooblterra is a fully fledged new moon with all the bells and whistles! New time of day songs, new ambience, and even some unique outside objects, akin to Lethal Company's rocks and pumpkins.

Ooblterra Fire Exit

Ooblterra features a unique Fire Exit, made inaccessible by a body of purple, acidic water. Taking a dip means taking some damage; can you find a creative way to reach this alternate entrance?

A NEW INTERIOR

Oobl Laboratory, Bird's Eye View

Oobl Laboratory, Start Room

The Oobl Laboratory is a brand new interior with 15 new tiles, including two "goal" tiles that have unique properties and effects. Tiles are colorful and densily populated with high value scrap; only curtailed by the unique enemies that roam the Oobl Lab's halls.

NEW ENEMIES

Here's a taste of just a few of the new enemy types Welcome to Ooblterra has on offer: Wanderer!

The Wanderer is a passive creature found roaming the surface of Ooblterra during the day. Their only interest is exploration; but their corpses can be quite valuable to you, if you can live with the consequences of obtaining them.

Eye Security

Eye Security, mechanical sentinels roaming the halls of the Oobl Lab, trying to protect its scrap from thieves such as yourself. If you get caught out in one of its scans, death will likely follow, so take caution!

Gallenarma

The Gallenarma is a ferocious beast that can be found strung up in different places around the lab... at least, until they wake up. Keep quiet when you hear their chained footsteps. You don't want to anger one.

Ghost Oobl

The species who used to run this place is actually still here... at least, in spirit. Charging past walls, able to find you inside or out, you'll need help to stop this relentless foe.

Welcome to Ooblterra also features Baby Lurkers, Enforcers, and Adult Wanderers... but you'll have to learn their secrets yourself!

MAP HAZARDS

Some Traps...

Welcome To Ooblterra features a suite of unique map hazards. Spike Traps that ask you to pay attention to the floor, and Baby Lurker Eggs turning your attention to the ceiling. Tesla Coils interfere with your equipment, while Bear Traps ensure you aren't even safe outside...

NEW SCRAP

My collection :)

The Oobl Lab features lots of unique scrap. Highly valuable and often two-handed, you'll want to grab as much as you can. Some, such as Sprint Totems and Totems of Undeath, even serve unique purposes.

USABLE ROOMS

It's alive!

She's asleep, for now...

Uncovering the secrets of the Frankenstein Room and Machine Room will make days on Ooblterra easier and more profitable. Of course, finding them is only half the battle...

APPARATUS REPLACEMENT

Charged Battery

Welcome to Ooblterra features Charged Batteries; a single one can be found somewhere on the map each time you land. Instead of taking it out, you'll find yourself on a journey to put it back in...

Oh, yeah, and we also threw in some custom suits and a poster. Have fun!

CREDITS


SkullCrusher - Programming and Design

Gasparatus - Music

Jonas "Lazarus" Bocash, comfycookie404, Supared - Visual Design (Textures, Models)

EchoSem - Animation

IAmBreeze, Hanori, Wasomute - Playtesting

Evaisa - Programming (API for custom items and interior)

IAmBatby - Programming (created API for custom moon adapted from old Ooblterra code, thank you!)

HeyImNoop - Programming (some monster code)

Badhamknibbs - Programming (Custom interior assistance)

AlexCodesGames - Programming (Code for custom suits has been lightly adapted from AdditionalSuits)

Bizzlemip - Programming (custom moon code has been heavily adapted from MoonAPI)

PureFPSZac - Programming (Config assistance, thank you!)

CHANGELOG

Changelog

Welcome to Ooblterra Release Version 1.1.0 (2024-05-21)

ADDED

  • WTO now generates configuration file upon opening
  • Added LethalRichPrecense integration

CHANGED

  • Changed schema for enabling/disabling lights in Oobl Laboratory
  • Tesla Coils will now re-enable any Flashlight or Walkie-Talkie disabled by the Tesla Coil
  • The Machine's scrap shelf now spawns more Two-handed scrap than One-handed scrap
  • Shutter Doors scale to bigger maximum numbers for bigger lobbies
  • Powering on The Machine now raises all Shutter Doors
  • Indoors Monsters can now get on top of tables and desks
  • Tweaks to Gallenarma, Baby Lurker, and Oobl Ghost bestiary entries
  • Oobl Ghosts now have a unique 'scan' message

FIXED

  • LLL's 523 Ooblterra config causes only shovels to spawn on some clients. This can now be fixed by setting "Bind WTO Scrap to Oobl Lab" to WTOOnly (the default) or WTOAppend
  • Baby Lurker scan node now has his name for the purpose of other mods. This does not affect normal gameplay, as Baby Lurkers by default cannot be scanned.
  • Time of Day music now plays on every visit to Ooblterra
  • Enemies will now ignore the Y axis in doing distance checks to hit players
  • Addressed an issue with the Gallenarma getting enraged repeatedly
  • Fixed mod compatability with BetaWeatherTweaks (thanks mrov)
  • Fixed mod compatability with LethalPipeRemoval
  • Fixed mod compatability with ImmersiveScrap (config settings can now be explored to make Ooblterra enforce its own scrap, or make its own scrap far more likely

Welcome to Ooblterra Release Version 1.0.5 (2024-05-11)

CHANGED

  • Several lights in the Laboratory will now be turned off and can only be turned back on via powering the Machine
  • Bear Traps now make a sound when closing
  • Bear Traps can now be hit with a shovel to make them retract without stepping on them
  • Bear Traps spawn in faster
  • Raised Ooblterra Route Price from 1200 --> 1700 for sake of balance
  • Baby Lurkers are now better at hitting the player
  • Gallenarma now counterattack much faster, and are thus harder to kill with Shovels/56 Shovels
  • Reduced maximum number of Baby Lurker Eggs
  • One-handed scrap should now be significantly more common than Two-handed scrap
  • Outside monsters spawn in a bit faster
  • The fog now takes a bit more time to become fully blinding
  • Charged Batteries are now worth 200 credits (down from 800)

FIXED

  • Fixed a bug where Frankenstein Rooms would not allow any player to pull the lever except the one who placed the body on the bed
  • Fixed a bug where Frankenstein Rooms would spawn the WTOMimic outside when the revive is failed
  • Scrap spawns are now more consistent and it should be impossible for it to spawn out-of-bounds
  • Fixed an issue with LLL config for the Oobl Laboratory where the manual planet name would not work
  • The Oobl Lab now has vanilla hazard spawns configured in case players want to use it on a moon with vanilla hazards (vanilla hazards should not show up on Ooblterra)
  • Fixed visual bug where Item Dropship would drop its equipment in midair

REMOVED

  • The Autopilot Ship no longer lands on a platform and instead lands directly on the ground
    • This allows several of the outside enemy types to get inside your ship :)

Welcome to Ooblterra Release Version 1.0.0 (2024-05-07)

ADDED

  • New Moon: 523 Ooblterra
  • New Interior: Oobl Laboratory
  • New Enemies: Gallenarma, Eye Security, Enforcer, Baby Lurker, Adult Wanderer, Oobl Ghost, Wanderer
  • New Hazards: Tesla Coil, Spike Trap, Baby Lurker Egg, Bear Trap
  • New Scrap: Alien Crate, Alien Corpse Part, Chems, 56 Shovel, Hand Crystal, Sprint Totem, Religious Artifact, Wanderer Corpse, Totem of Undeath, Wanderer Feed, Battery
  • New Game Behavior: Frankenstein Room, Machine Room
  • 'Visit Ooblterra' Ship Poster
  • 7 New Suits