packforfriends
packforfriendsRequired mods (51)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Version:1.0.5
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
A pack of my Vanilla oriented Interiors.
Version:1.8.6
Reduces the volume of Old Birds to around 10%, save your ears! Volume is configurable
Version:1.0.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:2.0.10
(V80) Makes doorways with the tag id 7779 unable to connect. Does nothing on its own.
Version:1.0.2
Currently adds 6 interiors. Includes Storehouse, Bunker, Drains, Substation, Tower, and Liminal Facility
Version:5.0.0
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.1.1
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.9
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Version:1.7.5
Fixes niche vanilla issue with PlayerControllerB.DestroyItemInSlot(int itemSlot) and the new utility slot.
Version:1.0.0
