SlapItNow-LethalHands icon

LethalHands

Allows the usage of your hands to fight back in dire situations.

Last updated 4 months ago
Total downloads 323696
Total rating 19 
Categories Misc BepInEx
Dependency string SlapItNow-LethalHands-22.1.5
Dependants 284 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Gemumoddo-LethalEmotesAPI-1.15.3 icon
Gemumoddo-LethalEmotesAPI

API for adding emotes to Lethal Company

Preferred version: 1.15.3
Rune580-LethalCompany_InputUtils-0.7.7 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.7

README

LethalHands

Allows the usage of your hands to fight back in dire situations.

Usage

Press 'J' (rebindable) to toggle the ability to throw left (LMB) and right (RMB) punches. For most entities, punches will do half the damage of a standard shovel. Upon squaring up, all your items will be dropped. This along with a few balancing aspects can be changed in the mod's config.

Installation

The future is now, use a mod manager you fool

Every player needs to have the mod installed.

Configuration

How balanced the mod is can be adjusted in the BepInEx/config/SlapitNow.LethalHands.cfg file or using LethalConfig. Upon joining a lobby, the host's config will be used.

The adjustable values are:

  • 'PunchRange' : How far the punches can reach [1.2] (for reference, shovel is 1.5 and knife is 0.75)

  • 'PunchCooldown' : How many seconds you must wait between punches [1] (some mods may affect this)

  • 'EnemyPunchDamage' : How much damage punches deal to enemies (1 is equivalent to a shovel/knife hit) [0.5]

  • 'PlayerPunchDamage' : How much damage punches deal to other players (shovels/knives do 20 per hit) [10]

  • 'PunchOffClingersChance' : How likely (%) your own punches are to hit snarefleas/tulip snakes/fox tongues that are attached to yourself [100%]

  • 'StaminaDrain' : How much stamina (% of max stamina) is drained per punch [0%]

  • 'StaminaRequirement' : How much stamina (% of max stamina) is required to punch [0%]

  • 'PunchingHaltsStaminaRegen' : Whether punching should halt stamina regen for a brief period [false]

  • 'ItemDropMode' : Whether all items, the current item, or no items should be dropped upon squaring up [All]

  • 'AllowItems' : Whether items can be held while squared up [false]

Credits

  • Gemumoddo : For greatly reducing the brain damage induced by the animation part of this mod with their API
  • Sounds from TF2

Feedback

Throw your complaints/bugs :

Suggestions are also appreciated but I'm no longer looking to expand the mod.