LethalHands
Allows the usage of your hands to fight back in dire situations.
Last updated | 4 months ago |
Total downloads | 323696 |
Total rating | 19 |
Categories | Misc BepInEx |
Dependency string | SlapItNow-LethalHands-22.1.5 |
Dependants | 284 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7README
LethalHands
Allows the usage of your hands to fight back in dire situations.
Usage
Press 'J' (rebindable) to toggle the ability to throw left (LMB) and right (RMB) punches. For most entities, punches will do half the damage of a standard shovel. Upon squaring up, all your items will be dropped. This along with a few balancing aspects can be changed in the mod's config.
Installation
The future is now, use a mod manager you fool
Every player needs to have the mod installed.
Configuration
How balanced the mod is can be adjusted in the BepInEx/config/SlapitNow.LethalHands.cfg
file or using LethalConfig.
Upon joining a lobby, the host's config will be used.
The adjustable values are:
-
'PunchRange' : How far the punches can reach [1.2] (for reference, shovel is 1.5 and knife is 0.75)
-
'PunchCooldown' : How many seconds you must wait between punches [1] (some mods may affect this)
-
'EnemyPunchDamage' : How much damage punches deal to enemies (1 is equivalent to a shovel/knife hit) [0.5]
-
'PlayerPunchDamage' : How much damage punches deal to other players (shovels/knives do 20 per hit) [10]
-
'PunchOffClingersChance' : How likely (%) your own punches are to hit snarefleas/tulip snakes/fox tongues that are attached to yourself [100%]
-
'StaminaDrain' : How much stamina (% of max stamina) is drained per punch [0%]
-
'StaminaRequirement' : How much stamina (% of max stamina) is required to punch [0%]
-
'PunchingHaltsStaminaRegen' : Whether punching should halt stamina regen for a brief period [false]
-
'ItemDropMode' : Whether all items, the current item, or no items should be dropped upon squaring up [All]
-
'AllowItems' : Whether items can be held while squared up [false]
Credits
- Gemumoddo : For greatly reducing the brain damage induced by the animation part of this mod with their API
- Sounds from TF2
Feedback
Throw your complaints/bugs :
- in the dedicated thread in the Lethal Company Modding Discord
- on GitHub
Suggestions are also appreciated but I'm no longer looking to expand the mod.