using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HEHE.Patch;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MichaelBracken")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MichaelBracken")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("879d6f79-45d4-4f88-8ad2-dd273c46fb3b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public static class CoroutineHelper
{
private class CoroutineRunner : MonoBehaviour
{
}
private static GameObject coroutineObject;
public static void StartCoroutine(IEnumerator coroutine)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
if ((Object)(object)coroutineObject == (Object)null)
{
coroutineObject = new GameObject("CoroutineHelper");
Object.DontDestroyOnLoad((Object)(object)coroutineObject);
}
((MonoBehaviour)coroutineObject.AddComponent<CoroutineRunner>()).StartCoroutine(coroutine);
}
}
namespace HEHE
{
[BepInPlugin("Lecre.MichaelBrackenMod", "LC MichaelBrackenMod", "1.0.0")]
public class HeheBase : BaseUnityPlugin
{
private const string modGUID = "Lecre.MichaelBrackenMod";
private const string modName = "LC MichaelBrackenMod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Lecre.MichaelBrackenMod");
public static HeheBase instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
mls = Logger.CreateLogSource("Lecre.MichaelBrackenMod");
mls.LogInfo((object)"Lecre.MichaelBrackenMod is loading");
harmony.PatchAll(typeof(HeheBase));
harmony.PatchAll(typeof(HeheSound));
}
}
}
namespace HEHE.Patch
{
[HarmonyPatch(typeof(FlowermanAI))]
internal class HeheSound
{
public static FlowermanAI killingFlowerMan;
private static AudioClip newSFX;
private static ManualLogSource mls;
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void prepareAudio()
{
mls = Logger.CreateLogSource("Lecre.MichaelBrackenMod");
mls.LogInfo((object)"Starting to upload audio");
if ((Object)(object)HeheBase.instance != (Object)null)
{
string location = ((BaseUnityPlugin)HeheBase.instance).Info.Location;
string text = "MichaelBracken.dll";
string text2 = location.TrimEnd(text.ToCharArray());
string text3 = text2 + "HEHEsound.wav";
((MonoBehaviour)HeheBase.instance).StartCoroutine(LoadAudio("file:///" + text3, delegate(AudioClip clip)
{
newSFX = clip;
}));
return;
}
mls.LogWarning((object)"Instance was readed like <null> retriying to load audio files");
string location2 = Assembly.GetExecutingAssembly().Location;
string directoryName = Path.GetDirectoryName(location2);
string text4 = Path.Combine(directoryName, "HEHEsound.wav");
mls.LogInfo((object)("(else) IS THE AUDIO FILE LOCATED HERE??: " + text4));
CoroutineHelper.StartCoroutine(LoadAudio("file:///" + text4, delegate(AudioClip sound)
{
newSFX = sound;
}));
}
private static IEnumerator LoadAudio(string url, Action<AudioClip> callback)
{
UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(url, (AudioType)20);
try
{
yield return www.SendWebRequest();
if ((int)www.result == 2)
{
mls.LogError((object)"Failed to load audio assets!");
yield break;
}
AudioClip clip = DownloadHandlerAudioClip.GetContent(www);
if ((Object)(object)clip == (Object)null)
{
mls.LogError((object)"The audio clip is null after loading!");
yield break;
}
callback(clip);
mls.LogInfo((object)"Audio inserted");
}
finally
{
((IDisposable)www)?.Dispose();
}
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void FlowerManAudioKillPatch(ref FlowermanAI __instance)
{
if (__instance.inKillAnimation && (Object)(object)killingFlowerMan == (Object)null)
{
float maxDistance = 100f;
killingFlowerMan = __instance;
AudioSource val = ((Component)__instance).gameObject.AddComponent<AudioSource>();
val.clip = newSFX;
val.maxDistance = maxDistance;
val.Play();
mls.LogInfo((object)"The Bracken got someone HEHE");
}
if (!__instance.inKillAnimation && (Object)(object)__instance == (Object)(object)killingFlowerMan)
{
killingFlowerMan = null;
}
}
}
}