![Sniper1_1-Snipers_Moons-0.0.4 icon](https://gcdn.thunderstore.io/live/repository/icons/Sniper1_1-Snipers_Moons-0.0.4.png.128x128_q95.png)
Snipers Moons
A couple of (mostly) vanilla-esque moons.
Date uploaded | a month ago |
Version | 0.0.4 |
Download link | Sniper1_1-Snipers_Moons-0.0.4.zip |
Downloads | 301 |
Dependency string | Sniper1_1-Snipers_Moons-0.0.4 |
This mod requires the following mods to function
![IAmBatby-LethalLevelLoader-1.2.4 icon](https://gcdn.thunderstore.io/live/repository/icons/IAmBatby-LethalLevelLoader-1.2.4.png.64x64_q95.jpg)
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4![AudioKnight-StarlancerAIFix-3.6.0 icon](https://gcdn.thunderstore.io/live/repository/icons/AudioKnight-StarlancerAIFix-3.6.0.png.64x64_q95.png)
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0README
Snipers_Moons
Adds several (mostly) vanilla-like moons. This was a project that I wanted to try my hand at. While they may not be great, I had fun doing it and learned some interesting things about the inner-workings of the game. I still may tweak these moons and have some moon ideas left. Also, while no plans exist currently, I'd like to try an interior too. (Discord link)
Moons
69 Phuket (Cost: 0)
POPULATION: Lost
CONDITIONS: Swampy
FAUNA: Ecosystem supports various wildlife.
22 Natit (Cost: 710)
POPULATION: None
CONDITIONS: Abandoned hydro-electric plant in the mountains.
FAUNA: Dangerous entities reside in these hills.
Starship-13 (Cost: 1000)
POPULATION: Radio silent
CONDITIONS: An unidentified starship has been detected on the edge of the Thistle Nebula.
FAUNA: Exotic wildlife in shipping.
Credits
- Water asset
- The developers of this mod's dependencies as it literally could not exist without them.
- Audio Knight on YouTube for a handy starting tutorial.
- Nomnomab's project patcher to access vanilla LC through Unity.
- Those that helped provide information through the LethalLevelLoader Discord
- Thunderstore for hosting this mod as I wouldn't know how to distribute without it
CHANGELOG
Version 0.1.2
- Valiance terrain adjustments for some issues.
- Reduced max outside map objects on Valiance to attempt to address a crash (we'll see).
- Fixed invisible quicksand on Valiance.
- Loot table tweaks (minor SS-13 and major Valiance. Valiance's is my first attempt at a mostly custom one and likely still needs work).
- Increased interior weights for SS-13 (Each vanilla interior weight was 1, giving a 50-50 chance, but this could easily be overpowered by modded interiors. 50-50 remains with just vanilla interiors, and vanilla interiors have a better chance when combined with modded ones now).
Version 0.1.1
- Grass/sand terrain no longer glows.
- Valiance interior size and loot tweaks.
Version 0.1.0
- Added Valiance as a new moon.
- Renamed internal file for consistency.
- Added tags to moons.
- Natit snow fire exit no longer floats.
- Natit has propper footstep sounds on railing.
- Added bushes to Phuket and Natit.
- Terrain tweaks near Phuket river to address sun clipping (still present but less noticeable from ship).
- Grass/sand terrain texture made more 3D (odd glow still present, but this might break it up some).
- SS-13 loot tweaks.
Version 0.0.5
- Item dropship no longer floats in the air when landed.
- Fixed a floating rock on Phuket.
- Terrain tweaks around Phuket water fire exit.
- Phuket quicksand fire exit collision/position fix.
- Fixed water clipping through terrain in one pit on Phuket.
- Natit/Phuket flood tweaks.
- Natit/Phuket visual tweaks.
- Accidentally broke but (hopefully) fixed the sky.
Version 0.0.4
- Added moon pics (pls work now).
Version 0.0.3
- Added moon pics (I think).
Version 0.0.2
- Added Discord link to and updated credits in README.
Version 0.0.1
- Initial test upload to figure this out.