KEVINSTANK
KEVINSTANKRequired mods (25)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.0
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Allows adjusting the volume on the media objects, such as television, boombox, and record player, by pressing the [-] and [+] keys.
Version:1.1.3
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.9
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Version:1.6.9
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Version:1.2.6
[v80] A custom clown / circus themed moon. Featuring custom music, weather events, an interior, enemies, mechanics, and a firework show!
Version:2.9.3
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Version:1.0.2
The Company has invested in a new vertical, gambling! Gamble your scrap at the Casino for a chance to multiply your earnings! Did you know 90% of gamblers quit right before they hit it big? Includes slot machines, roulette, and more.
Version:1.1.3
A stable lobby player count expansion mod. With cosmetics!
Version:1.14.0
