Replaces many sounds in the game to be silly; comes with many references! I made this mod mostly for friends and out of my own interest, but I hope you enjoy it too!
Door sounds changed again- both types now included
1.2.4 (2/3/25)
Changed jester's audio
Most door sounds changed
Old bird brainwashing sounds completed
1.2.3 (1/30/25)
Changed some old bird sounds
Barber changed
One boombox music changed
1.2.2 (1/29/25)
Fixed and removed some non functional sounds
Changed turret
1.2.1 (1/29/25)
Changed volumes of some more sounds
1.2 (1/29/25)
Added 40+ New sounds
Butler SFX Mostly Overhauled
Sound volume levels changed
Death sounds for most instances
Changed some older sounds
All .wav sound files converted to .ogg, heavily optimizing downloads and the mod in general
1.1.8 (2/21/24)
Edited audio source folders to hopefully make jester and eyeless dog sounds seperate
Created Goofy_Sounds_LITE
1.1.7 (1/24/24)
README Audited
Fixed the Forest Giant also asking what the fuck you said to it, you little shit, and is now exclusive to the Eyeless Dog
Fixed the Eyeless Dogs sometimes randomly using the jester ambience scream
More Ambience
Coil head steps changed
Hoarding bug walk/skitter changed
1.1.6 (1/24/24)
SlimeIdle.mp3 changed to .wav (again) vvv
1.1.5 (1/24/24)
IntroCompanySpeech.wav was the wrong file type (previously mp4)
1.1.4 (1/21/24)
Removed some audio source folders that literally did nothing other than make everything slightly more complicated
1.1.3 (1/20/24)
Modified the percent value of some files (metal pipe, ambience sounds) so they're less of a nuissance and more of a nuance
[through testing I may further change these values]
Fixed the name of an ambience noise so it actually exists in CustomSounds
Added a sound for the terminal typo error (115 total sounds now)
Added a sound for jumping
Added sounds to starting the ship
Changelog now reads Latest->Earliest
Modified some nutcracker SFX to be louder
1.1.2 (1/20/24)
Now logging dates of changes in Changelog
Added audio sources to some thing so sounds do not overlap
1.1.1 (1/19/24)
Hopefully fixed the baldi's basics principle whistle ambience being the only one that plays
Added two more ambience sounds on top of that (106 total sounds now)
Increased the volume on flashbang related noises
1.1.0
Changed README due to current situation with CustomsSounds (1/19/24)
New icon!
More sounds! (104 total sounds now)
Changed the hoarding bug fly passive sound to the "cry" sound so there is ambient noise once the voiceline is finished
Added in the sound for ButtonPress1_0 so the game hopefully differentiates both and doesn't play "Oh my gawd" evertime a door is opened
Changed dropship music to a trap version
Changed "Great asset song"
Changed SlimeIdle
Added ShotgunReload sound variation for ShotgunReloadNutcracker
and more I most likely forgot about
1.0.9
Fixed changelog formatting for version 1.0.5
Fixed nutcracker alert sfx (19%) name so it was formatted correctly
Updated README so people can get the mod to work
1.0.8
More sounds! (94 total sounds now)
More nutcracker sounds
Manticoil (birds) scare noises
Hoarding/Loot bug completely changed
Added boombox songs (personal preferences, sorry if you dont like them)
and more I most likely forgot about
Including sound totals in changelog now!
1.0.7
Changelog formatting should be cleaner
Reuploaded to be more friendly to manual downloaders
1.0.6
added mechanical doors SFX
1.0.5
Added some Undertale SFX to spore lizard, space ejection, leveling up and down
1.0.4
Reupload, because I thought the mod was bugged (CustomSounds was just having a heart attack)
1.0.3
Replaced some ambient sounds
Replaced Deadline alarm sound
Replaced the sound for snare fleas dropping on your head
Nutcracker death sound replaced
1.0.2
Added the changelog!
Cleaned up the shovel bonk
increased volume of thumper alert
fixed file name with turret deactivation (previously "TurrectDeactivation")
Added boot menu sound ('oh my god')
Removed the mute terminal key sounds in a previous attempt to prevent dysfunctional audio (which didn't work)
1.0.1
Audio files were not seperate and made the mod moot. Fixed so mod actually works