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Subway-PechorskCastleMoon-2.0.3 icon

PechorskCastleMoon

A custom moon for Lethal Company, Pechorsk Castle is a moon orbiting a supermassive blackhole.

Date uploaded 3 weeks ago
Version 2.0.3
Download link Subway-PechorskCastleMoon-2.0.3.zip
Downloads 901
Dependency string Subway-PechorskCastleMoon-2.0.3

This mod requires the following mods to function

Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4
AudioKnight-StarlancerAIFix-3.3.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.3.0
Hardy-LCMaxSoundsFix-1.1.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.1.0
sfDesat-ViewExtension-1.2.0 icon
sfDesat-ViewExtension

Increases the view distance

Preferred version: 1.2.0

README

Pechorsk Castle Mod

INFO

CONDITIONS: 99 Pechorsk is a moon with a constant blood red sky, it has an abandoned castle. This castle is home to many creatures. This moon is pretty large and its orbiting a supermassive blackhole named EZ-713. Due to this, the time on this moon is allot slower.

FAUNA: This moon is pretty empty, with only a few dead trees and plants. It mostly has allot of rocks and rough terrain.

HISTORY: Not much is known about this moon, other then the fact that there is a huge castle. There is a theory that people once lived here, but it was quickly abandoned, and then rediscovered and rebeused for factory work. Which does explain the amount of huge pipes.

CHANGELOG

Pechorsk Castle Moon Mod Changelog

V2.0.3

  • Made the custom ambient noises play more.

V2.0.2

  • Fixed the wind sounds playing inside the building.
  • There is a higher chance for a mansion to spawn.
  • Readded the music, it now doesnt play when you enter the building.

V2.0.1

  • Less dangerous.
  • Changed a bit of terrain at the main entrance.
  • Fixed a bug where exiting through the main entrance would face you towards the door.
  • Added a few custom ambient noises that have a chance to play.
  • Removed the music, i did this because i thought that the music removed a bit of the horror aspect. And even though it makes the outside of the moon really cool, when inside the building the music continues. Which i cant really figure out how to fix.
  • Facility size multiplier changed from 1.7 to 1.4
  • Day Speed Multiplier changed to 1, originally it was 0.7. What the day speed multiplier does is that it makes the day last longer or shorter. It was originally at 0.7 because it took a while to get to the main entrance, but making the day longer seemed to cause a bug that skips 2 days when you leave the moon instead of 1. Which can be really bad if your on the last day, because instead of saying 0 days left it will glitch out and say "Deadline Now". So hopefully i was able to fix this bug.

V2.0.0

  • Complete revamp of the entire exterior, 5 new bridges that slowly break. Map is a bit smaller and the terrain is different. Outside spawn rates increased. Icon changed. One fire exit removed. Music volume lowered. More scrap value/spawns.

V1.0.0

  • Release.