Lethal Company
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Latest version
1.0.0
Last Updated
First Uploaded
Downloads
66
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0
Size
26KB
Dependants

Categories

Required mods (33)

This package requires the following packages to work.
Hardcore mod for Lethal Company
Version:1.2.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Audio and MIDI library for .NET
Version:2.2.2
Fixes several problems with mask items and masked enemies.
Version:1.6.2
Add Cause of Death to the performance report, now with a Mod API!
Version:2.4.1
Provides integration between Coroner and Mimics.
Version:1.0.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:1.2.0
Bodies in close proximity of a haunted mask have a chance of being possessed. Fully configurable.
Version:1.0.6
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.1.1
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.9
Dependency for adding jiggle physics to cosmetics. Please read the README for a tutorial and the CHANGELOG for updates!
Version:1.1.21
Maybe taking the apparatus out isn't such a great idea...
Version:2.7.5
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2024.2.2700
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Version:1.0.2
Simple cosmetics, joy for you.
Version:1.2.6
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.13
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Version:0.7.13
A stable lobby player count expansion mod. With cosmetics!
Version:1.14.0
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